From 683da50e37fbbb2e3f70a4421a06dabd9bb912d8 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Sun, 1 Jan 2012 20:20:21 +0100 Subject: player_node -> local_player Reviewed-by: Ablu --- src/client.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 2d4ac8cc..aa3991c0 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -848,8 +848,8 @@ int Client::exec() case STATE_GAME: logger->log("Memorizing selected character %s", - player_node->getName().c_str()); - config.setValue("lastCharacter", player_node->getName()); + local_player->getName().c_str()); + config.setValue("lastCharacter", local_player->getName()); // Fade out logon-music here too to give the desired effect // of "flowing" into the game. -- cgit v1.2.3-70-g09d2