From f80e8769ff5c78255bd5e09a991ada83b7ed1aa2 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Fri, 12 Mar 2010 22:36:18 -0700 Subject: Fix some issues with Being deletion Clear the Viewport's hover being when it gets removed and make sure LocalPlayer's target pointer get's cleared. Reviewed-by: Freeyorp --- src/beingmanager.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/beingmanager.cpp') diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index c7ed9d86..26672de0 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -26,6 +26,8 @@ #include "npc.h" #include "player.h" +#include "gui/viewport.h" + #include "net/gamehandler.h" #include "net/net.h" @@ -102,6 +104,7 @@ Being *BeingManager::createBeing(int id, Being::Type type, int subtype) void BeingManager::destroyBeing(Being *being) { mBeings.remove(being); + viewport->clearHoverBeing(being); delete being; } -- cgit v1.2.3-60-g2f50