From 572ed6a1aa6c847e8764bddf2bb0d687ecf1a405 Mon Sep 17 00:00:00 2001 From: Bertram Date: Wed, 27 Jan 2010 01:46:58 +0100 Subject: Added mutators/accessors to being.h and smal cleanups. --- src/beingmanager.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'src/beingmanager.cpp') diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 1f1230d4..7c2ddc44 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -43,7 +43,7 @@ class FindBeingFunctor const Vector &pos = being->getPosition(); return ((int) pos.x / 32 == x && ((int) pos.y / 32 == y || (int) pos.y / 32 == other_y) && - being->mAction != Being::DEAD && + being->isAlive() && (type == Being::UNKNOWN || being->getType() == type)); } @@ -141,7 +141,7 @@ Being *BeingManager::findBeingByPixel(int x, int y) const int xtol = being->getWidth() / 2; int uptol = being->getHeight(); - if ((being->mAction != Being::DEAD) && + if ((being->isAlive()) && (being != player_node) && (being->getPixelX() - xtol <= x) && (being->getPixelX() + xtol >= x) && @@ -183,8 +183,9 @@ void BeingManager::logic() being->logic(); - if (being->mAction == Being::DEAD && - Net::getGameHandler()->removeDeadBeings() && being->mFrame >= 20) + if (!being->isAlive() && + Net::getGameHandler()->removeDeadBeings() && + being->getCurrentFrame() >= 20) { delete being; i = mBeings.erase(i); @@ -228,7 +229,7 @@ Being *BeingManager::findNearestLivingBeing(int x, int y, if ((being->getType() == type || type == Being::UNKNOWN) && (d < dist || !closestBeing) // it is closer - && being->mAction != Being::DEAD) // no dead beings + && being->isAlive()) // no dead beings { dist = d; closestBeing = being; -- cgit v1.2.3-60-g2f50