From b278542da029c629736be8605a9b4d85a6f2b902 Mon Sep 17 00:00:00 2001 From: Chuck Miller Date: Fri, 15 Jan 2010 23:35:30 -0500 Subject: Fixes drawing sprite in the playerbox widget. --- src/being.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/being.h') diff --git a/src/being.h b/src/being.h index 02abf898..f670722c 100644 --- a/src/being.h +++ b/src/being.h @@ -321,9 +321,17 @@ class Being : public Sprite, public ConfigListener * Draws this being to the given graphics context. * * @see Sprite::draw(Graphics, int, int) + * + * TODO: The following two functions should be combined. + * at some point draw(), was changed to use mPx and mPy, with arugements + * only for the offset, drawSpriteAt() takes x, and y and draws the sprite + * exactly at those coords (though it does do some computing to work how the + * old draw() worked). */ virtual void draw(Graphics *graphics, int offsetX, int offsetY) const; + virtual void drawSpriteAt(Graphics *graphics, int x, int y) const; + /** * Set the alpha opacity used to draw the being. */ -- cgit v1.2.3-60-g2f50