From 4e2ced304a2013808b2481cceb7622848b073e5b Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Sun, 9 Mar 2008 20:41:27 +0000 Subject: Implemented possibility to rotate particle emitters. Implemented interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database. --- src/being.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/being.h') diff --git a/src/being.h b/src/being.h index a2d977db..0b56994e 100644 --- a/src/being.h +++ b/src/being.h @@ -262,7 +262,7 @@ class Being : public Sprite * Sets the current action. */ virtual void - setAction(Action action); + setAction(Action action, int attackType = 0); /** * Returns the direction the being is facing. -- cgit v1.2.3-60-g2f50