From 073d6ba7ad9f4052dcefd0fc64fd705b0e9c8f79 Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Wed, 20 Sep 2006 23:34:11 +0000 Subject: tweaks at the animation system (mostly about fixing the looping attack animations of the monsters) --- src/animatedsprite.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/animatedsprite.h') diff --git a/src/animatedsprite.h b/src/animatedsprite.h index ea661d94..e87a9885 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -88,11 +88,10 @@ class AnimatedSprite reset(); /** - * Plays an action using the current direction that will have a - * duration of the specified time, 0 means default. + * Plays an action using the current direction */ void - play(SpriteAction action, int time = 0); + play(SpriteAction action); /** * Inform the animation of the passed time so that it can output the -- cgit v1.2.3-70-g09d2