From 9baedc27191c82bbf1fedee2a7e738bc5b267c0e Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sun, 2 May 2010 14:43:40 -0600 Subject: Add support for floor item sprites This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite; CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common functionailty into new base classes which will make other Mantis tickets easier to do. Also allows monsters to use particle effects. Reviewed-by: Bertram --- src/CMakeLists.txt | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/CMakeLists.txt') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 433a1d3d..6ccdd4e2 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -402,6 +402,8 @@ SET(SRCS utils/xml.h actor.cpp actor.h + actorsprite.cpp + actorsprite.h animatedsprite.cpp animatedsprite.h animationparticle.cpp @@ -422,6 +424,8 @@ SET(SRCS channelmanager.h commandhandler.cpp commandhandler.h + compoundsprite.cpp + compoundsprite.h configlistener.h configuration.cpp configuration.h @@ -443,6 +447,8 @@ SET(SRCS guild.h imageparticle.cpp imageparticle.h + imagesprite.cpp + imagesprite.h inventory.cpp inventory.h item.cpp @@ -491,6 +497,7 @@ SET(SRCS simpleanimation.h sound.cpp sound.h + sprite.h statuseffect.cpp statuseffect.h text.cpp -- cgit v1.2.3-70-g09d2