From 4798c20fc0ff30a3fa62b63f39d21ac6fa27be5c Mon Sep 17 00:00:00 2001 From: Kiyoshi Kyokai Date: Fri, 25 Feb 2005 18:40:58 +0000 Subject: *** empty log message *** --- docs/ServerData.txt | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 docs/ServerData.txt (limited to 'docs') diff --git a/docs/ServerData.txt b/docs/ServerData.txt new file mode 100644 index 00000000..2074835c --- /dev/null +++ b/docs/ServerData.txt @@ -0,0 +1,17 @@ +As per Elven's request, I'm making this document to contain the information relevant to +server development as far as my understanding goes. This file contains the following: + - Information that will be stored in Player Account + + + +1. Information stored in a Player Account + - Inventory - an array of 110 item IDs (the last 10 slots or so are current equipment) + - Position - the place where the player is in worldspace (3 ints, x, y, map) + - Estate - stored as an array of Tiled maps, the same way any map is. + - Skills - an array of 100 Skill structures + - Quest Info - an array of X short integers, specifying the player's position + in or accomplishment of the game quests. (X is the number of quests) + - Pet Status - pets are stored as an array of skills and some general information + (age, type of monster, loyalty, equipment, etc.) You can have up to + 3 pets at once. + -- cgit v1.2.3-60-g2f50