From 2d648c5dc29a1ceae154194c23c799c7076894b4 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Wed, 14 May 2008 18:57:32 +0000 Subject: Added ability to define friends, players you want to ignore or disregard and configure whether trading is allowed. Based on new popup code, configuration improvements to store hierarchical data and a table model. --- data/graphics/gui/Makefile.am | 1 + data/graphics/gui/emotions.png | Bin 0 -> 19386 bytes data/help/commands.txt | 53 +++++++++++++++++++++++++++++++++++++++++ 3 files changed, 54 insertions(+) create mode 100644 data/graphics/gui/emotions.png (limited to 'data') diff --git a/data/graphics/gui/Makefile.am b/data/graphics/gui/Makefile.am index 032447a2..cfa14192 100644 --- a/data/graphics/gui/Makefile.am +++ b/data/graphics/gui/Makefile.am @@ -11,6 +11,7 @@ gui_DATA = \ checkbox.png \ close_button.png \ deepbox.png \ + emotions.png \ fixedfont.png \ hits_blue.png \ hits_red.png \ diff --git a/data/graphics/gui/emotions.png b/data/graphics/gui/emotions.png new file mode 100644 index 00000000..146f2d24 Binary files /dev/null and b/data/graphics/gui/emotions.png differ diff --git a/data/help/commands.txt b/data/help/commands.txt index f663068f..5cd9aee4 100644 --- a/data/help/commands.txt +++ b/data/help/commands.txt @@ -37,3 +37,56 @@ Left click to execute default action: walk, pick up an item, attack a monster and talk to NPCs (be sure to click on their feet). Right click to show up a context menu. Holding [Left Shift] prevents from walking when attacking. + + +##2COMMUNICATION: + + Communication is often essential to success in this game. You can communicate + in several ways: By chatting and showing emotions (see above), by trading + (with the right-click context menu), and by whispering. + + To whisper, type + + /whisper + + This will send to player , if that player is logged in. + + +##2IGNORING COMMUNICATION + + You may find that not all communication is to your liking. While most people + are nice, some may offend you or try to make your life harder-- since this is + an open game, there is nothing the developers can do to prevent this. + + However, you can protect yourself from such players by ignoring them. Right- + click on them to bring up the context menu, then select `Ignore' or + `Disregard' (see below). You can fine-tune your player relations in the + `Setup' menu, which lists all the players you have added to it. To open this + menu, select `Setup' in the upper right corner of the screen, then `Players'. + + There you will find a list of all players you are acquainted with, as well as + several configuration options: + + - ##2save player list##P: Should your acquaintance list be saved when you + quit the game? If you enable this option, your list will survive when you + quit and re-start. + - ##2allow trading##P: Do you wish to allow trade requests from arbitrary + players? + - ##2allow whispers##P: Do you wish to allow arbitrary players to send + private messages to you in-game? + +##2THE PLAYER LIST + + The player list lists all of your acquaintances. They are categorised as one + of the following: + + - ##2neutral##P: As far as the game is concerned, this is the same as not + having the player listed: the player may chat with you, but may only trade + or whisper if you have this option allowed for everyone. + - ##2friend##P: You consider this player a friend. The player may chat, + message your in private, or trade with you at any point. + - ##2disregarded##P: You wish to disregard this player, meaning that his or + her chat messages are not logged and trade requests and whispers are + ignored. + - ##2ignored##P: You wish to completely ignore this player. You will not + even see floating text for him or her anymore, nor emotions. -- cgit v1.2.3-70-g09d2