From 29bedd4da7e21b6dc644c8aa69d096db1516ea7b Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Tue, 14 Nov 2006 22:51:09 +0000 Subject: Resolve Image* of animation phase at load time instead of storing just the spriteset index and looking it up later (checking validity should still be added). Also calculate animation length during loading instead of summing it up each time it is requested. --- ChangeLog | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index d81e426f..f257b684 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,12 @@ * src/action.h, src/action.cpp, src/animation.h, src/CMakeLists.txt, src/animatedsprite.cpp, src/animation.cpp, src/Makefile.am: Separated Action class to its own module. + * src/action.h, src/action.cpp, src/animatedsprite.h, src/animation.h, + src/animatedsprite.cpp, src/animation.cpp: Resolve Image* of animation + phase at load time instead of storing just the spriteset index and + looking it up later (checking validity should still be added). Also + calculate animation length during loading instead of summing it up + each time it is requested. 2006-11-12 Bjørn Lindeijer -- cgit v1.2.3-70-g09d2