From 27d5346e9faf183f5bf9c8a92a47897998c9d60c Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 19 Sep 2005 12:34:18 +0000 Subject: Mostly code cleanups related to commits in past two days. * Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. --- ChangeLog | 33 +++++++++++++++++++++++++-------- 1 file changed, 25 insertions(+), 8 deletions(-) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index 4483368d..ac069ad5 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,21 @@ +2005-09-19 Bjørn Lindeijer + + * configure.ac: Replaced custom function FIND_PATH with AC_PATH_PROG, + used for finding sdl-config. + * src/Makefile.am: Removed -lphysfs which should be added + automatically already. + * src/engine.cpp, src/game.h, src/game.cpp, src/openglgraphics.h, + src/gui/popupmenu.cpp, src/net/messagein.cpp, src/net/messageout.cpp, + src/net/win2mac.h, src/net/win2mac.cpp: Some cleanups. + * src/game.cpp: Actually show the overweight message, and only show it + once for each time weight goes above half the max weight (apparently + this code wasn't even tested once). + * src/graphics.cpp: Surfaces passed to SDL_BlitSurface shouldn't be + locked according to the manual. + * src/main.cpp: Minimal fps limit is now 10 fps. + * src/gui/updatewindow.cpp: Reverted change by Bertram that hardcoded + the updatehost value. + 2005-09-19 Eugenio Favalli * src/game.cpp, src/gui/trade.cpp, src/gui/updatewindow.cpp, @@ -16,15 +34,15 @@ last changes, and fixed the bug with npc lists I introduced earlier. * data/items.xml: Updated the defense value of fancy hat as pointed out by xand. - * src/game.cpp, src/gui/gui.cpp, src/gui/updatewindow.cpp, src/main.cpp, - src&resources/mapreader.cpp: Applyed biggeruniverse's patch to fix memory - leaks. - * src/game.cpp, src/main.cpp: Increased joypad tolerance which is safer + * src/game.cpp, src/gui/gui.cpp, src/gui/updatewindow.cpp, + src/main.cpp, src/resources/mapreader.cpp: Applied biggeruniverse's + patch to fix memory leaks. + * src/game.cpp, src/main.cpp: Increased joypad tolerance which is safer and simplifyed joypad state reset code. 2005-09-18 Duane Bailey - * game.cpp: added weight notice; now notifies person when they + * game.cpp: Added weight notice; now notifies person when they are carrying more then half their weight 2005-09-18 Yohann Ferreira @@ -70,8 +88,7 @@ 2005-09-17 Matthias Hartmann * src/engine.cpp: [TARGET] text over player - * src/game.cpp: PVP - * src/game.h: PVP + * src/game.cpp, src/game.h: PVP * src/gui/popupmenu.cpp: Added "attack" option to the popupmenu * src/net/protocol.cpp: findPlayer @@ -106,7 +123,7 @@ src/net/messageout.cpp, src/net/network.cpp, src/net/network.h, src/net/protocol.cpp, src/net/protocol.h: Completed transition to use MessageOut. - + 2005-09-17 Yohann Ferreira * src/game.cpp, src/gui/ministatus.cpp, src/gui/ministatus.h, -- cgit v1.2.3-70-g09d2