From df37ad4697e674d16859e69c0ce358283f410e20 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Fri, 20 Feb 2009 22:49:45 -0700 Subject: Fix debug window to show correct mouse coordinates --- src/gui/debugwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index 2ed891db..42f2f110 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -67,8 +67,8 @@ void DebugWindow::logic() // Get the current mouse position int mouseX, mouseY; SDL_GetMouseState(&mouseX, &mouseY); - int mouseTileX = mouseX / 32 + viewport->getCameraX(); - int mouseTileY = mouseY / 32 + viewport->getCameraY(); + int mouseTileX = (mouseX + viewport->getCameraX()) / 32; + int mouseTileY = (mouseY + viewport->getCameraY()) / 32; mFPSLabel->setCaption(toString(fps) + " FPS"); mFPSLabel->adjustSize(); -- cgit v1.2.3-70-g09d2