From c75f6978e780a4cbe7e4103b7a3187c2ddf75c33 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Tue, 20 Jan 2009 13:54:14 -0700 Subject: Fixed window transparency in NPC text (because the browser box was told to be opaque, the text area in the NPC window wasn't transparent, and was rather noticeable using Aethyra's color scheme, cause it shows up as white) Signed-off-by: Ira Rice --- src/gui/npc_text.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index 2ba95796..898b9afe 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -43,7 +43,7 @@ NpcTextDialog::NpcTextDialog(): setDefaultSize(0, 0, 260, 175); mBrowserBox = new BrowserBox(BrowserBox::AUTO_WRAP); - mBrowserBox->setOpaque(true); + mBrowserBox->setOpaque(false); scrollArea = new ScrollArea(mBrowserBox); okButton = new Button(_("OK"), "ok", this); -- cgit v1.2.3-70-g09d2