From a79d05b01d4a2dc639e6d3a5b7ddd508e64d3511 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Mon, 2 Mar 2009 19:16:27 -0700 Subject: Cut down on constant streaming of attacks. Attacks from players now only occur on each swing action. Signed-off-by: Ira Rice --- src/localplayer.cpp | 2 +- src/player.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/localplayer.cpp b/src/localplayer.cpp index bcf3fb15..2607b460 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -138,7 +138,7 @@ void LocalPlayer::logic() if (mEquippedWeapon) particleEffect = mEquippedWeapon->getParticleEffect(); - if (!particleEffect.empty() && mParticleEffects) + if (!particleEffect.empty() && mParticleEffects && mFrame == 1) { switch (mDirection) { diff --git a/src/player.cpp b/src/player.cpp index 16f810ad..61e91613 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -108,7 +108,7 @@ void Player::logic() if (mEquippedWeapon) particleEffect = mEquippedWeapon->getParticleEffect(); - if (!particleEffect.empty() && mParticleEffects) + if (!particleEffect.empty() && mParticleEffects && mFrame == 1) { switch (mDirection) { -- cgit v1.2.3-70-g09d2