From 78c607671bc62daf0901417ffc557f50bbf63f76 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Sat, 14 Mar 2009 15:06:53 -0600 Subject: Fixed item popups in the equipment window to display the proper item type colors. Signed-off-by: Ira Rice --- src/gui/equipmentwindow.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 0d2097f8..1d9b4721 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -63,6 +63,7 @@ EquipmentWindow::EquipmentWindow(): mSelected(-1) { mItemPopup = new ItemPopup(); + mItemPopup->setOpaque(false); // Control that shows the Player mPlayerBox = new PlayerBox; @@ -235,8 +236,9 @@ void EquipmentWindow::mouseMoved(gcn::MouseEvent &event) int mouseX, mouseY; SDL_GetMouseState(&mouseX, &mouseY); - mItemPopup->setItem(item->getInfo()); - mItemPopup->setOpaque(false); + if (item->getInfo().getName() != mItemPopup->getItemName()) + mItemPopup->setItem(item->getInfo()); + mItemPopup->updateColors(); mItemPopup->view(x + getX(), y + getY()); } else -- cgit v1.2.3-70-g09d2