From 1ad1ed215a9f33d2d55efbfb43130dfc58a2a1a4 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Fri, 5 Dec 2008 23:01:54 +0100 Subject: Fade out mouse cursor when not used for some time The mouse cursor will now disappear when not used for 15 seconds. When using OpenGL it will even fade. Requested by doorsman. (cherry picked from eAthena branch) --- src/gui/gui.cpp | 47 +++++++++++++++++++++++++++++++++++------------ src/gui/gui.h | 11 +++++++++++ 2 files changed, 46 insertions(+), 12 deletions(-) diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 930d4939..dc6306b4 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -37,6 +37,7 @@ #include "../graphics.h" #include "../log.h" +#include "../resources/image.h" #include "../resources/imageset.h" #include "../resources/resourcemanager.h" #include "../resources/imageloader.h" @@ -74,6 +75,8 @@ class GuiConfigListener : public ConfigListener Gui::Gui(Graphics *graphics): mCustomCursor(false), mMouseCursors(NULL), + mMouseCursorAlpha(1.0f), + mMouseInactivityTimer(0), mCursorType(CURSOR_POINTER) { logger->log("Initializing GUI..."); @@ -157,32 +160,47 @@ Gui::~Gui() delete hitBlueFont; delete hitYellowFont; - if (mMouseCursors) { + if (mMouseCursors) mMouseCursors->decRef(); - } delete mGuiFont; delete speechFont; delete viewport; - delete mTop; + delete getTop(); delete guiInput; } -void -Gui::draw() +void Gui::logic() +{ + // Fade out mouse cursor after extended inactivity + if (mMouseInactivityTimer < 100 * 15) { + ++mMouseInactivityTimer; + mMouseCursorAlpha = std::min(1.0f, mMouseCursorAlpha + 0.05f); + } else { + mMouseCursorAlpha = std::max(0.0f, mMouseCursorAlpha - 0.005f); + } + + gcn::Gui::logic(); +} + +void Gui::draw() { - mGraphics->pushClipArea(mTop->getDimension()); - mTop->draw(mGraphics); + mGraphics->pushClipArea(getTop()->getDimension()); + getTop()->draw(mGraphics); int mouseX, mouseY; Uint8 button = SDL_GetMouseState(&mouseX, &mouseY); - if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1)) && - mCustomCursor) + if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1)) + && mCustomCursor + && mMouseCursorAlpha > 0.0f) { + Image *mouseCursor = mMouseCursors->get(mCursorType); + mouseCursor->setAlpha(mMouseCursorAlpha); + static_cast(mGraphics)->drawImage( - mMouseCursors->get(mCursorType), + mouseCursor, mouseX - 15, mouseY - 17); } @@ -190,8 +208,7 @@ Gui::draw() mGraphics->popClipArea(); } -void -Gui::setUseCustomCursor(bool customCursor) +void Gui::setUseCustomCursor(bool customCursor) { if (customCursor != mCustomCursor) { @@ -224,3 +241,9 @@ Gui::setUseCustomCursor(bool customCursor) } } } + +void Gui::handleMouseMoved(const gcn::MouseInput &mouseInput) +{ + gcn::Gui::handleMouseMoved(mouseInput); + mMouseInactivityTimer = 0; +} diff --git a/src/gui/gui.h b/src/gui/gui.h index a07d236f..7d390df9 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -58,6 +58,12 @@ class Gui : public gcn::Gui */ ~Gui(); + /** + * Performs logic of the GUI. Overridden to track mouse pointer + * activity. + */ + void logic(); + /** * Draws the whole Gui by calling draw functions down in the * Gui hierarchy. It also draws the mouse pointer. @@ -95,11 +101,16 @@ class Gui : public gcn::Gui CURSOR_TOTAL }; + protected: + void handleMouseMoved(const gcn::MouseInput &mouseInput); + private: GuiConfigListener *mConfigListener; gcn::Font *mGuiFont; /**< The global GUI font */ bool mCustomCursor; /**< Show custom cursor */ ImageSet *mMouseCursors; /**< Mouse cursor images */ + float mMouseCursorAlpha; + int mMouseInactivityTimer; int mCursorType; }; -- cgit v1.2.3-70-g09d2