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path: root/src/resources/spritedef.cpp
AgeCommit message (Collapse)AuthorFilesLines
2007-10-21Plugged memory leak in sprites.Guillaume Melquiond1-0/+16
2007-10-19Factored code between resource handlers. Implemented failure-friendly sprite ↵Guillaume Melquiond1-25/+22
loader.
2007-10-18Removed player looks from generic beings. Prevented client termination on ↵Guillaume Melquiond1-2/+2
missing sprites. Merged weapon-type and attack-type fields for items.
2007-04-23Merged Björn Steinbrinks improvements at the xml parsing from trunk version.Philipp Sehmisch1-11/+7
2007-04-22Added a macro for XML child node iterations to make the code more terse and ↵Björn Steinbrink1-11/+7
easier to read.
2007-03-24Merged 0.0 changes from revision 3177 to 3234 to trunk.Bjørn Lindeijer1-17/+17
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-17/+17
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-19/+18
2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer1-19/+18
the resources directory, since they are part of the SpriteDef class.
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-0/+381
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-115/+167
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites.
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-0/+329