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-rw-r--r--src/net/ea/beinghandler.cpp3
-rw-r--r--src/resources/monsterdb.cpp4
2 files changed, 3 insertions, 4 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index dbfc0f3b..d3f6dd0e 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -80,10 +80,7 @@ Being *createBeing(int id, short job)
else if (job >= 46 && job <= 1000)
type = Being::NPC;
else if (job > 1000 && job <= 2000)
- {
type = Being::MONSTER;
- job -= 1002;
- }
Being *being = beingManager->createBeing(id, type, job);
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index f574053a..21f15a90 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -54,6 +54,8 @@ void MonsterDB::load()
logger->error("Monster Database: Error while loading monster.xml!");
}
+ int offset = XML::getProperty(rootNode, "offset", 0);
+
//iterate <monster>s
for_each_xml_child_node(monsterNode, rootNode)
{
@@ -143,7 +145,7 @@ void MonsterDB::load()
(const char*) spriteNode->xmlChildrenNode->content);
}
}
- mMonsterInfos[XML::getProperty(monsterNode, "id", 0)] = currentInfo;
+ mMonsterInfos[XML::getProperty(monsterNode, "id", 0) + offset] = currentInfo;
}
mLoaded = true;