-|script|enchant-lifestone|32767 { callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> if (Sp < 15) end; if (getskilllv(.school) < .level) end; if (countitem("BugLeg") >= 1) delitem "BugLeg", 1; elif (countitem("MaggotSlime") >= 1) delitem "MaggotSlime", 1; elif (countitem("MauveHerb") >= 1 && countitem("AlizarinHerb") >= 1 && countitem("CobaltHerb") >= 1 && countitem("GambogeHerb") >= 1) goto L_Herbs; else end; goto L_Proceed; L_Herbs: delitem "MauveHerb", 1; delitem "AlizarinHerb", 1; delitem "CobaltHerb", 1; delitem "GambogeHerb", 1; goto L_Proceed; L_Proceed: set MAGIC_CAST_TICK, gettimetick(2) + 4; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 15; misceffect FX_MAGIC_GENERIC, strcharinfo(0); getitem "Lifestone", 1; callfunc "magic_exp"; end; OnInit: set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "manpahil"; // used in npcs that refer to this spell callfunc "magic_register"; set .level, 2; set .exp_gain, 1; end; }