// This file is generated automatically. All manually changes will be removed when running the Converter. // Beach mobs 043-1.gat,0,0,0,0|monster|SeaSlime|1033,17,40000,30000,Mob043-1::On1033 043-1.gat,0,0,0,0|monster|YellowSlime|1007,15,60000,60000,Mob043-1::On1007 043-1.gat,0,0,0,0|monster|GreenSlime|1005,20,60000,60000,Mob043-1::On1005 043-1.gat,0,0,0|script|Mob043-1|-1, { end; On1005: set @mobID, 1005; callfunc "MobPoints"; end; On1007: set @mobID, 1007; callfunc "MobPoints"; end; On1033: set @mobID, 1033; callfunc "MobPoints"; end; }