// This file is part of the Tutorial // Authors: Jenalya, alastrim 042-2.gat,37,90,0|script|Tanisha|114,{ set @playerlimit, 4; if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting; if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done; if (tanisha == 4) goto L_Again; if (tanisha == 3) goto L_Stats; if (tanisha == 2) goto L_Fail; if (tanisha == 1) goto L_Maggots; mes "[Tanisha]"; mes "\"Hey! You're up again!\""; emotion 3; next; mes "\"Are you feeling better?\""; next; menu "Yes, thank you.",-, "Yeah, but all my stuff is gone.",-; mes "[Tanisha]"; mes "\"I'm glad you're feeling better. It was really bad luck what happened to you."; mes "Hey, I have an idea.\""; next; L_Maggots: set tanisha, 1; mes "\"There are some maggots eating the goods and I'm supposed to get rid of them."; mes "But they're so yucky!\""; next; mes "\"If you kill them, I'll give you my knife."; mes "What do you say?\""; next; menu "Sure!",-, "That's your job.",L_Close; mes "[Tanisha]"; mes "\"Wonderful!\""; if ($@TUT_MAGGOT >= @playerlimit) goto L_Crowded; set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; getitem "Knife", 1; next; L_Fight_Again: mes "\"Ok, listen what to do."; mes "Equip the knife and kill the maggots.\""; next; mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time."; mes "But it also works to click on the monster with your mouse.\""; next; mes "\"If you press the left Shift button, you can abort your attack.\""; next; mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\""; next; mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\""; set tanisha, 2; set @maggot, 0; set @time, 0; close2; warp "042-2.gat", 33, 87; L_Summon: monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; startnpctimer; end; L_Stats: mes "[Tanisha]"; mes "\"That was great! Like a professional exterminator!\""; next; mes "\"And it seems you became stronger and more experienced."; mes "That means you got some status points which you can use to increase your abilities.\""; next; mes "\"Press F2 or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\""; next; L_StatsRe: mes "\"Strength makes you hit harder and you can carry more weight.\""; next; mes "\"Agility increases your attack speed and your ability to dodge attacks.\""; next; mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; next; mes "\"Intelligence is useful for magic attack and defense."; mes "But as long as you don't know any magic, you shouldn't use your points on this.\""; next; mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\""; next; mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; next; mes "\"Think about how you want to play before assigning the points.\""; next; mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\""; mes "Tanisha looks at you with wide opened eyes."; next; mes "[Tanisha]"; mes "\"But I doubt he'd do that without a service in return.\""; if (tanisha == 3) goto L_Money; close; L_Money: next; mes "[Tanisha]"; mes "\"Hey, you are so smart taking out all that yucky maggots for me."; mes "You can have my pocket money. Here.\""; set Zeny, Zeny + 5; L_Advice: next; mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!"; mes "Good luck!\""; emotion 3; if (tanisha == 3) set tanisha, 4; close; L_Again: mes "[Tanisha]"; mes "\"Hi there! Is everything alright? Do you have questions?\""; next; if (hasan) menu "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, "Yes, could you explain again about...",L_Explain, "No, thanks.",L_Close; menu "Yes, could you explain again about...",L_Explain, "No, thanks.",L_Close; close; L_Explain: menu "... how to fight?",L_Fight, "... monsters?",L_Mob, "... status points?",L_StatsRe, "... what to do in Tulimshar?",L_Advice, "... nevermind.",L_Close; L_Fight: mes "[Tanisha]"; mes "\"Press A to focus on a monster. With X you can focus and attack."; mes "But it also works to click on the monster with your mouse.\""; next; mes "\"If you press the left Shift button, you can abort your attack.\""; next; mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\""; next; mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\""; close; L_Mob: mes "[Tanisha]"; mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things."; mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\""; next; mes "\"Aggressive monsters will attack you as soon as they see you.\""; next; mes "\"Neutral monsters are peaceful until they get attacked.\""; next; mes "\"Assistants are monsters who help each other.\""; close; L_Hasan: mes "[Tanisha]"; mes "\"Bah, Hasan. He's a jerk. But he's very strong.\""; next; mes "\"The only thing he's afraid of are scorpions."; mes "I'm not sure why, some bad experience when he was a child."; mes "That was before I was born.\""; if (hasan == 1) set hasan, 2; close; L_Tut_Done: mes "[Tanisha]"; mes "\"These yucky maggots! They're eating our goods!"; mes "No matter how many of them you kill, they always come back.\""; mes "She sighs."; next; mes "[Tanisha]"; mes "\"Do you have any questions?\""; menu "Yes, could you explain about...",L_Explain, "No, thanks.",L_Close; close; L_Crowded: mes "[Tanisha]"; mes "\"That's great! But..."; mes "it seems a little crowded in there.\""; next; mes "\"Let's wait a short while.\""; close; L_Sleep: warp "042-2.gat", 36, 90; mes "[Tanisha]"; mes "\"What are you doing in there?"; mes "Sleeping?"; mes "Come back when you're serious.\""; set @maggot, 0; set @time, 0; if ($@TUT_MAGGOT > 0) set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; if ($@TUT_MAGGOT == 0) stopnpctimer; if ($@TUT_MAGGOT == 0) setnpctimer 0; close; L_Fail: mes "Tanisha seems to be trying hard to supress laughter."; mes "[Tanisha]"; mes "\"The maggots defeated you.\""; next; mes "She bursts out with laughter."; mes "[Tanisha]"; mes "\"Oops, I'm sorry. It's just too funny."; mes "Do you want to try it again?\""; next; menu "Sure!",-, "No, I need a rest.",L_Close; if ($@TUT_MAGGOT >= @playerlimit) goto L_Crowded; goto L_Fight_Again; set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; close; L_Fighting: message strcharinfo(0), "Tanisha: I believe in you!"; end; OnTimer1000: setnpctimer 0; if (getareausers("042-2.gat", 29, 85, 36, 90) < 1) goto L_CleanUp; areatimer "042-2.gat", 30, 85, 36, 89, 10, "Tanisha::onTick"; end; L_CleanUp: killmonster "042-2.gat", "Tanisha::onMaggotDeath"; set $@TUT_MAGGOT, 0; stopnpctimer; setnpctimer 0; end; onTick: set @time, @time + 1; if (@time > 300) goto L_Sleep; if (isdead(0)) end; if (hp > 20) goto L_NoHeal; heal MaxHp, 0; message strcharinfo(0), "Tanisha: You're doing good!"; L_NoHeal: if (@maggot < 5) end; warp "042-2.gat", 36, 90; set tanisha, 3; set @maggot, 0; set @time, 0; if ($@TUT_MAGGOT > 0) set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; if ($@TUT_MAGGOT == 0) stopnpctimer; if ($@TUT_MAGGOT == 0) setnpctimer 0; close; onMaggotDeath: if (@maggot == 1) message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!"; if (@maggot == 2) message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!"; if (@maggot == 3) message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick."; if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) set @maggot, @maggot + 1; if (@maggot < 5 && (getx(0) <= 29) || (getx(0) >= 37) || (gety(0) <= 84) || (gety(0) >= 90)) monster "042-2.gat", 33, 87, "", 1002, 1, "Tanisha::onMaggotDeath"; if (@maggot < 5 && (getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; end; L_Close: close; }