// This file is generated automatically. All manually changes will be removed when running the Converter. // Snow Forest mobs 034-1.gat,0,0,0,0|monster|Reinboo|1094,40,100000,30000,Mob034-1::On1094 034-1.gat,0,0,0,0|monster|Fluffy|1020,50,100000,30000,Mob034-1::On1020 034-1.gat,0,0,0,0|monster|WhiteBell|1095,5,100000,30000,Mob034-1::On1095 034-1.gat,0,0,0,0|monster|Squirrel|1038,50,100000,30000,Mob034-1::On1038 034-1.gat,0,0,0|script|Mob034-1|-1,{ On1020: set @mobID, 1020; callfunc "MobPoints"; end; On1038: set @mobID, 1038; callfunc "MobPoints"; end; On1094: set @mobID, 1094; callfunc "MobPoints"; end; On1095: set @mobID, 1095; callfunc "MobPoints"; end; end; }