// This file is generated automatically. All manually added changes will be removed when running the Converter. // Crypt Sub-Basement One mobs 027-4,39,84,38,22|monster|Skeleton|1043,2,60000ms,8000ms,Mob027-4::On1043 027-4,27,57,15,22|monster|LadySkeleton|1044,2,60000ms,8000ms,Mob027-4::On1044 027-4,108,77,39,14|monster|Skeleton|1043,2,60000ms,8000ms,Mob027-4::On1043 027-4,61,37,38,30|monster|LadySkeleton|1044,2,60000ms,8000ms,Mob027-4::On1044 027-4,101,36,38,30|monster|LadySkeleton|1044,2,60000ms,8000ms,Mob027-4::On1044 027-4,0,0,0|script|Mob027-4|32767 { end; On1043: set @mobID, 1043; callfunc "MobPoints"; end; On1044: set @mobID, 1044; callfunc "MobPoints"; end; }