// This file is generated automatically. All manually changes will be removed when running the Converter. // Graveyard mobs 027-1.gat,81,91,95,27|monster|Poltergeist|1047,4,900000,60000,Mob027-1::On1047 027-1.gat,81,91,97,25|monster|Spectre|1042,4,900000,60000,Mob027-1::On1042 027-1.gat,81,91,99,23|monster|Wisp|1040,4,900000,60000,Mob027-1::On1040 027-1.gat,54,53,66,46|monster|FireSkull|1023,2,60000,20000,Mob027-1::On1023 027-1.gat,54,53,66,46|monster|PoisonSkull|1024,1,60000,20000,Mob027-1::On1024 027-1.gat,54,53,66,46|monster|Skeleton|1043,2,60000,8000,Mob027-1::On1043 027-1.gat,54,53,66,46|monster|LadySkeleton|1044,2,60000,8000,Mob027-1::On1044 027-1.gat,71,41,31,22|monster|Skeleton|1043,2,175000,20000,Mob027-1::On1043 027-1.gat,71,41,31,22|monster|LadySkeleton|1044,2,175000,20000,Mob027-1::On1044 027-1.gat,37,41,33,22|monster|FireSkull|1023,2,200000,10000,Mob027-1::On1023 027-1.gat,37,41,33,22|monster|PoisonSkull|1024,2,200000,10000,Mob027-1::On1024 027-1.gat,37,41,33,22|monster|Skeleton|1043,4,180000,20000,Mob027-1::On1043 027-1.gat,37,41,33,22|monster|LadySkeleton|1044,4,180000,20000,Mob027-1::On1044 027-1.gat,105,40,32,21|monster|FireSkull|1023,1,28000,25000,Mob027-1::On1023 027-1.gat,105,40,32,21|monster|PoisonSkull|1024,1,30000,20000,Mob027-1::On1024 027-1.gat,105,40,32,21|monster|Skeleton|1043,2,35000,20000,Mob027-1::On1043 027-1.gat,105,40,32,21|monster|LadySkeleton|1044,3,33000,25000,Mob027-1::On1044 027-1.gat,28,67,2,1|monster|JackO|1022,1,265000,200000,Mob027-1::On1022 027-1.gat,0,0,0|script|Mob027-1|-1,{ On1022: set @mobID, 1022; callfunc "MobPoints"; end; On1023: set @mobID, 1023; callfunc "MobPoints"; end; On1024: set @mobID, 1024; callfunc "MobPoints"; end; On1040: set @mobID, 1040; callfunc "MobPoints"; end; On1042: set @mobID, 1042; callfunc "MobPoints"; end; On1043: set @mobID, 1043; callfunc "MobPoints"; end; On1044: set @mobID, 1044; callfunc "MobPoints"; end; On1047: set @mobID, 1047; callfunc "MobPoints"; end; end; }