// This file is generated automatically. All manually changes will be removed when running the Converter. // Snow field mobs 019-1.gat,0,0,0,0|monster|Fluffy|1020,100,100000,30000,Mob019-1::On1020 019-1.gat,0,0,0,0|monster|SantaSlime|1015,10,0,0,Mob019-1::On1015 019-1.gat,0,0,0,0|monster|RudolphSlime|1016,25,0,0,Mob019-1::On1016 019-1.gat,0,0,0|script|Mob019-1|-1,{ On1015: set @mobID, 1015; callfunc "MobPoints"; end; On1016: set @mobID, 1016; callfunc "MobPoints"; end; On1020: set @mobID, 1020; callfunc "MobPoints"; end; end; }