// This file is generated automatically. All manually changes will be removed when running the Converter. // Woodland Hills mobs 017-1.gat,0,0,0,0|monster|Clover|1037,2,0,1000,Mob017-1::On1037 017-1.gat,29,29,19,12|monster|GambogeHerb|2033,1,0,25000,Mob017-1::On2033 017-1.gat,91,25,76,8|monster|Loghead|2027,3,5000,60000,Mob017-1::On2027 017-1.gat,31,48,19,12|monster|Loghead|2027,3,5000,60000,Mob017-1::On2027 017-1.gat,0,0,0,0|monster|Butterfly|1055,10,30,20,Mob017-1::On1055 017-1.gat,0,0,0|script|Mob017-1|-1,{ On1037: set @mobID, 1037; callfunc "MobPoints"; end; On1055: set @mobID, 1055; callfunc "MobPoints"; end; On2027: set @mobID, 2027; callfunc "MobPoints"; end; On2033: set @mobID, 2033; callfunc "MobPoints"; end; end; }