// This file is generated automatically. All manually added changes will be removed when running the Converter. // Hermit's Cave mobs 011-3,0,0,0,0|monster|Bat|1017,10,0ms,0ms,Mob011-3::On1017 011-3,0,0,0,0|monster|Silkworm|1035,3,60000ms,30000ms,Mob011-3::On1035 011-3,0,0,0|script|Mob011-3|-1 { end; On1017: set @mobID, 1017; callfunc "MobPoints"; end; On1035: set @mobID, 1035; callfunc "MobPoints"; end; }