002-5,43,91,6|script|Sema|340 { if (QL_MINEALL >= 28) goto L_Sema_Done; if (QL_MINEALL == 27) goto L_Sema_Happy; if (QL_MINEALL == 26) goto L_Sema_GCM; mes "[Sema the Miner]"; mes "\"Hello adventurer. I do not know exactly where, but somewhere in this cave there is a supply chest. And wouldn't you know it! The archants have eaten all the spare keys for the chest. Go and do what you must do.\""; goto L_Close; L_Sema_GCM: mes "[Sema the Miner]"; mes "\"I saw a giant cave maggot eat one of the other miners and it might eat me! Can you kill it?\""; menu "Yes.", L_Sema_Yes, "No.", L_Sema_No; L_Sema_No: mes "[Sema the Miner]"; mes "\"Ahh! I am very scared now!\""; goto L_Close; L_Sema_Yes: set QL_MINEALL, 27; monster "002-5", 70, 90, "", 1059, 1; mes "[Sema the Miner]"; mes "\"Good luck. To prove you killed it, please bring the Iten it swallowed when it ate the miner. Be careful, there could be more than one.\""; goto L_Close; L_Sema_Happy: if (countitem("Iten") < 1) goto L_Sema_Not_Happy; getinventorylist; if (@inventorylist_count - (countitem("Iten") == 1) > 99) goto L_Sema_TooMany; delitem "Iten", 1; getitem "DesertShirt", 1; set QL_MINEALL, 28; set BOSS_POINTS, BOSS_POINTS + 10; message strcharinfo(0), "You gain 10 Boss Points giving you a total of " + BOSS_POINTS + "."; mes "[Sema the Miner]"; mes "\"You killed it! What a relief! I wish I had more to give, but please accept this Desert Shirt as reward.\""; goto L_Close; L_Sema_TooMany: mes "[Sema the Miner]"; mes "\"You have too many items for me to give you a reward. Please drop or sell something so I can give it to you. Oh and yes, you can also store items at the nearest bank.\""; goto L_Close; L_Sema_Not_Happy: set QL_MINEALL, 26; heal -Hp, 0; mes "A stone falls on your head."; goto L_Close; L_Sema_Done: mes "[Sema the Miner]"; mes "\"You made this cave safer, you are kind beyond belief. Others may need you. Happy adventuring.\""; goto L_Close; L_Close: close; }