// 001-2.gat,134,23,0|script|Valdo|117,{ mes "[Valdo the Worker]"; mes "\"Please let me work, I'm really in a hurry!\""; close; } 001-2.gat,37,65,0|script|Slot1|127,{ callfunc "SlotMachine"; close; } 001-2.gat,39,65,0|script|Slot2|127,{ callfunc "SlotMachine"; close; } 001-2.gat,41,65,0|script|Slot3|127,{ callfunc "SlotMachine"; close; } 001-2.gat,32,67,0|script|MoneyChanger|124,{ mes "[Money Changer]"; mes "\"I used to exchange Casino Coins for cash, but the Wizard's Council shut me down. Now the casino only runs off Casino Coins currently in circulation.\""; next; mes "\"I heard that many a gambler wandered onto the Beach to the South West and through to the Snake Desert to the South East. If you want to find coins already in circulation, you might find some on the monsters there.\""; close; } 001-2.gat,28,63,0|script|BlackJack|107,{ mes "[Croupier]"; mes "\"Would you like to play Black Jack?"; mes "You will need 15 casino coins.\""; next; menu "Yes", L_Begin, "No", -; mes "\"As you wish.\""; goto L_Close; L_Begin: if(countitem("CasinoCoins") < 15) goto L_NoCoin; delitem "CasinoCoins", 15; set @croupier, rand(0, 4); set @croupier, @croupier + 17; set @player, rand(4, 21); mes "\"You got " + @player + " with your cards."; if(@player == 21) goto L_End; mes "Do you want another card?\""; next; menu "Yes", L_Another, "No", L_End; L_Another: set @tempace, rand(2, 11); if (@tempace == 11) goto L_Ace; set @player, @player + @tempace; if (@player > 21) goto L_Lost; if (@player == 21) goto L_End; mes "\"You got " + @player + " with your cards."; mes "Do you want another card?\""; next; menu "Yes", L_Another, "No", L_End; L_End: if (@player <= @croupier) goto L_Lost; mes "\"Congratulations, you won!"; mes "I had " + @croupier + "."; mes "You get 45 casino coins.\""; getitem "CasinoCoins", 45; goto L_Close; L_NoCoin: mes "\"You need at least 15 coins.\""; goto L_Close; L_Lost: mes "\"I'm sorry but you lost."; mes "You got " + @player + " with your cards."; mes "I had " + @croupier + ".\""; goto L_Close; L_Ace: set @player, @player + 11; if (@player > 21) set @player, @player - 10; if (@player > 21) goto L_Lost; if (@player == 21) goto L_End; mes "You got " + @player + " with your cards."; mes "Do you want another card?"; next; menu "Yes", L_Another, "No", L_End; L_Close: set @croupier, 0; set @player, 0; set @tempace, 0; close; } 001-2.gat,22,69,0|script|Roulette|107,{ mes "\"Good evening monsieur..."; mes "How much would you like to bet?\""; next; menu "1 coin", L_b1, "5 coins", L_b5, "10 coins", L_b10, "50 coins", L_b50, "100 coins", L_b100, "Maybe I'll play later", -; mes "Come again."; goto L_Close; L_b1: set @bet, 1; goto L_Check; L_b5: set @bet, 5; goto L_Check; L_b10: set @bet, 10; goto L_Check; L_b50: set @bet, 50; goto L_Check; L_b100: set @bet, 100; goto L_Check; L_Check: if(countitem("CasinoCoins") < @bet) goto L_NoCoin; delitem "CasinoCoins", @bet; menu "Choose a color", -, "Choose a number", L_Number; menu "Black", -, "Red", -; set @color,rand(2); if(@color == 1) goto L_Lost; mes "You won!"; getitem "CasinoCoins", @bet * 2; goto L_Close; L_Number: menu "0", -, "00", -, "1", -, "2", -, "3", -, "4", -, "5", -, "6", -, "7", -, "8", -, "9", -, "10", -, "11", -, "12", -, "13", -, "14", -, "15", -, "16", -, "17", -, "18", -, "19", -, "20", -, "21", -, "22", -, "23", -, "24", -, "25", -, "26", -, "27", -, "28", -, "29", -, "30", -, "31", -, "32", -, "33", -, "34", -, "35", -, "36", -; if (@menu == 1) set @number, 0; if (@menu == 2) set @number, 37; if (@menu >= 3) set @number, @menu - 2; set @roulette, rand(38); if (@roulette == 37) mes "The ball stopped on 00"; if (@roulette < 37) mes "The ball stopped on " + @roulette; if (@number != @roulette) goto L_Lost; mes "\"You won!\""; getitem "CasinoCoins", @bet * 10; goto L_Close; L_NoCoin: mes "\"You don't have enough coins.\""; goto L_Close; L_Lost: mes "\"I'm sorry, you lost.\""; goto L_Close; L_Close: set @number, 0; set @roulette, 0; set @color, 0; set @bet, 50; close; }