{title:It's like MAGIC} {date:2016-05-12} Release Notes v2016.05.12 Fixed {ul} {li}Players can no longer #inma themselves.{/li} {li}It is no longer possible to cast while dead.{/li} {li}The illia quest is fixed.{/li} {li}Ingrav now checks for line of sight.{/li} {li}Itenplz now checks for line of sight.{/li} {li}Players can no longer cast magic with a grey mana bar.{/li} {li}Spells no longer bypass m.def.{/li} {li}Casting several times betsanc, asorm, plugh or anwiltyp no longer yields multiple end messages.{/li} {li}A couple of tiny map glitches have been fixed.{/li} {li}The ferry message now displays properly on the dock in Candor.{/li} {/ul} Added {ul} {li}Any active spell can now be discharged by saying #discharge.{/li} {li}Morgan teaches about the discharge spell.{/li} {li}Players can now remove betsanc from themselves and protect against any further betsanc by saying #detsanc.{/li} {li}Sagatha teaches about the anti-betsanc spell.{/li} {li}The old Hurnscald signpost near the 4144 NPC is back.{/li} {li}There is now an alchemy bench in the swamp village, in the trading room.{/li} {li}[GM] Command alias for @pullrabbit (#pullrabbit).{/li} {li}[GM] Players can now be muted for up to 120 minutes with the new @mute command.{/li} {li}[GM] All visible players in the area can now be muted for up to 10 minutes with the new @stfu command.{/li} {li}[GM] GMs can now provide more immersion in events by talking directly through NPCs with @npctalk.{/li} {li}[GM] The music can now temporarily be changed with the @music command.{/li} {/ul} Changed {ul} {li}The debug tab now tells why spell casting failed (ie player is dead, cooldown is in effect, mana bar is grey, ...){/li} {li}[GM] The @warp command can now use anchors.{/li} {/ul} {author:TMW Development Team}