// Name and Label MUST NOT exceed 23 characters (as marked) //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 511, SantaHat, 5, 400, 200, 20, 0, 2, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} 524, FancyHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 525, MinersHat, 5, 800, 400, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {} 543, StandardHeadband, 5, 800, 400, 10, 0, 3, 0, -3, 0, 2, 256, 0, 0, 0, {}, {} 544, SilkHeadband, 5, 5000, 2000, 10, 0, 10, 0, -10, 0, 2, 256, 0, 0, 0, {}, {} 615, PumpkinHelmet, 5, 2000, 1000, 60, 0, 4, 0, -4, 0, 2, 256, 0, 0, 0, {}, {} 616, AxeHat, 5, 2000, 1000, 50, 0, 4, 0, -4, 0, 2, 256, 0, 0, 0, {}, {} 617, PirateHat, 5, 2000, 1000, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {} 618, Goggles, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 619, LeatherGoggles, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 620, Circlet, 5, 2000, 1000, 25, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 621, Eyepatch, 5, 1000, 500, 5, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 622, Bandana, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 627, TopHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 628, FunkyHat, 5, 3000, 1500, 20, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 629, MushHat, 5, 2500, 1250, 30, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 630, ShroomHat, 5, 3000, 1500, 30, 0, 13, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 633, ChristmasElfHat, 5, 3000, 1500, 30, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 634, FaceMask, 5, 2500, 1250, 50, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 636, WarlordHelmet, 5, 30000, 3000, 900, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {} 637, KnightsHelmet, 5, 20000, 2000, 600, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} 638, InfantryHelmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} 639, CrusadeHelmet, 5, 25000, 2500, 1300, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {} 643, WhiteCowboyHat, 5, 1800, 900, 30, 0, 6, 0, -12, 0, 2, 256, 0, 0, 0, {}, {} 644, BlackCowboyHat, 5, 1800, 900, 30, 0, 6, 0, -12, 0, 2, 256, 0, 0, 0, {}, {} 646, Crown, 5, 5000, 1000, 240, 0, 4, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 647, DevelopersCap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 654, Cap, 5, 4000000, 500, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 656, SerfHat, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 675, GraduationCap, 5, 1000, 250, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 678, NohMask, 5, 7000, 1000, 18, 0, 3, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} 679, DemonMask, 5, 10000, 5000, 23, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 721, HighPriestCrown, 5, 6000000, 5000, 400, 0, 4, 0, 20, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxSP, 20;} 722, MonsterSkullHelmet, 5, 6000000, 3000, 250, 0, 7, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 20;} 723, DesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 724, CottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 725, GMCap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {callfunc "RestrictedItem";} 751, PinkieHat, 5, 5000, 1000, 5, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} 752, FluffyHat, 5, 7000, 2000, 10, 0, 2, 0, -5, 0, 2, 256, 0, 0, 0, {}, {} 759, PaladinsHelmet, 5, 0, 0, 0, 0, 19, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 760, OverlordsHelmet, 5, 0, 0, 0, 0, 50, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 761, DesertHelmet, 5, 0, 0, 0, 0, 21, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 764, SailorHat, 5, 0, 0, 0, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 765, CaptainsHat, 5, 0, 0, 0, 0, 15, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 766, TerraniteHelmet, 5, 30000, 3000, 300, 0, 15, 0, -12, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} 769, GuyFawkesMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 770, FairyHat, 5, 2000, 1000, 20, 0, 5, 0, -10, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 3;} 781, WitchDoctorsMask, 5, 20000, 100, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 795, BromenalHelmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} 800, BowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 801, PinkieHelmet, 5, 20000, 1500, 800, 0, 10, 0, -20, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 1;} 848, Earmuffs, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 854, ElfNightcap, 5, 1000, 500, 50, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 855, Sunglasses, 5, 1000, 500, 10, 0, 2, 0, 6, 0, 2, 256, 0, 0, 0, {}, {} 856, KnitCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 877, BullHelmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat, Str;set @minbStatVal, 70;callfunc "RequireStat"; set @bStat, Vit;set @minbStatVal, 50;callfunc "RequireStat"; set @bStat, Luk;set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;} 882, RedEggshellHat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} 883, BlueEggshellHat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} 884, YellowEggshellHat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} 885, GreenEggshellHat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} 886, OrangeEggshellHat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} 887, DarkEggshellHat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} 888, MagicGMTopHat, 5, 4200, 1900, 30, 0, 60, 0, 20, 0, 2, 256, 0, 0, 0, {}, {set @minLvl, EVT_KILLTHEGM; callfunc "RestrictedItem"; bonus bMaxHP, 31000; bonus bFlee, -200; bonus bHPrecovRate, -400; bonus bCriticalDef, 250; bonus bMdef, 89;} 889, MurdererCrown, 5, 75000, 12000, 240, 0, 4, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 890, BeanieCopter, 5, 8000, 2000, 20, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 897, RedRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} 898, WhiteRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} 899, PinkRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} 900, YellowRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} 901, OrangeRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} 902, BlueRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} 905, BucketHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1173, TamOShanter, 5, 5000, 500, 20, 0, 9, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} 1174, CashiersShade, 5, 4000, 500, 15, 0, 2, 0, -10, 0, 2, 256, 0, 0, 0, {}, {} 1175, AutumnMask, 5, 5000, 500, 10, 0, 1, 0, 4, 0, 2, 256, 0, 0, 0, {}, {} 1190, NutcrackerHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 1196, Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 1203, RangerHat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 1204, AntlerHat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 1205, ChristmasTreeHat, 5, 2000, 1000, 20, 0, 2, 0, 4, 0, 2, 256, 0, 0, 0, {}, {} 1206, SantaBeardHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 1214, BunnyEars, 5, 5000, 2000, 20, 0, 10, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} 1216, MoubooHead, 5, 10, 1, 80, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1217, CatEars, 5, 100, 50, 20, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 3;} 1218, PaperBag, 5, 1000, 5, 10, 0, 1, 0, -1, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, -1;} 1219, MoubootaurHead, 5, 10, 1, 80, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {set @minLvl, 1;callfunc "RestrictedItem";} 1220, BunchOfParsley, 5, 3, 1, 1, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDeaf, 1;} 1221, SkullMask, 5, 10000, 5000, 150, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 1242, SnowGoggles, 5, 7500, 5000, 10, 0, 5, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 1247, HeartGlasses, 5, 7500, 5000, 20, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 1255, RabbitEars, 5, 7000, 5000, 20, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 1256, EggshellHat, 5, 7000, 5000, 15, 0, 12, 0, 0, 0, 2, 256, 0, 1, 0, {}, {bonus bAgi, -1;} 1275, ReadingGlasses, 5, 7500, 5000, 12, 0, 0, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 3;} 1276, OperaMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1277, JesterMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1278, WitchHat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1279, GoblinMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2130, RedDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2131, GreenDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2132, DarkBlueDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2133, YellowDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2134, LightBlueDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2135, PinkDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2136, BlackDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2137, OrangeDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2138, PurpleDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2139, DarkGreenDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 2140, RedCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2141, GreenCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2142, DarkBlueCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2143, YellowCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2144, LightBlueCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2145, PinkCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2146, BlackCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2147, OrangeCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2148, PurpleCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2149, DarkGreenCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2190, RedRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2191, GreenRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2192, DarkBlueRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2193, YellowRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2194, LightBlueRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2195, PinkRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2196, BlackRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2197, OrangeRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2198, PurpleRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2199, DarkGreenRabbitEars, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} 2200, RedWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2201, GreenWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2202, DarkBlueWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2203, YellowWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2204, LightBlueWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2205, PinkWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2206, BlackWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2207, OrangeWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2208, PurpleWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2209, DarkGreenWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2210, RedBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2211, GreenBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2212, DarkBlueBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2213, YellowBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2214, LightBlueBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2215, PinkBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2216, BlackBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2217, OrangeBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2218, PurpleBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2219, DarkGreenBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2230, RedBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2231, GreenBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2232, DarkBlueBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2233, YellowBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2234, LightBlueBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2235, PinkBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2236, BlackBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2237, OrangeBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2238, PurpleBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2239, DarkGreenBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 2260, RedBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2261, GreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2262, DarkBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2263, YellowBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2264, LightBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2265, PinkBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2266, BlackBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2267, OrangeBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2268, PurpleBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2269, DarkGreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;} 2270, BlinkingEvil, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} 2271, BlinkingEvilRed, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} 2272, BlinkingEvilBlue, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} 2273, BlinkingEvilPink, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} 2274, BlinkingEvilYellow, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 4020, CandleHelmet, 5, 20000, 2000, 450, 0, 16, 0, -25, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 1;bonus bAgi, -1;} 4027, YetiMask, 5, 6000, 3000, 10, 0, 4, 0, -10, 0, 2, 256, 0, 0, 0, {}, {} 4028, WizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 4030, BowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 4031, Monocle, 5, 5000, 2500, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDex, 1; bonus bLuk, 1; bonus bCritical, 10;} 4032, PanHat, 5, 1000, 500, 400, 0, 13, 0, -20, 0, 2, 256, 0, 0, 0, {}, {} 4033, ChefHat, 5, 1000, 500, 30, 0, 2, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 4042, RedNose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, {}, {} 5128, DarkHelm, 5, 50000, 10000, 800, 0, 19, 0, -80, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxHPrate, 10; bonus bInt, -Int;} 5129, UnderworldMask, 5, 50000, 10000, 100, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAtkRange, 2; bonus bInt, -Int; bonus bAgi, 2; bonus bDex, 2;} 5130, Phylactery, 5, 50000, 10000, 20, 0, 1, 0, 5, 0, 2, 256, 0, 0, 0, {}, {bonus bAspdRate, 25; bonus bDex, -(Dex/2);} 5200, PointyWitchHat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5201, Pipe, 5, 5000, 2500, 20, 0, 2, 0, 0, 0, 2, 256, 0, 18, 0, {}, {bonus bDex, 1; bonus bLuk, 1; bonus bCritical, 10;callfunc "DrugItem";} 5202, PilotHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 5203, MoonshroomHat, 5, 3000, 1500, 30, 0, 15, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 5204, CarbonGasMask, 5, 2500, 1250, 50, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5205, EskimoHat, 5, 7500, 5000, 10, 0, 5, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} 5209, TerraniteHead, 5, 30000, 3000, 500, 0, 16, 0, -30, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5; bonus bAgi, 3; bonus bDex, 1;} 5226, GroovyHat, 5, 3000, 1500, 20, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 5227, JazzyHat, 5, 3000, 1500, 20, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 5228, ChicSantaHat, 5, 400, 200, 20, 0, 2, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} //5229, ScentedCandleHelmet, 5, 20000, 1, 450, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 2; addtimer 1, "ScentedCandle::OnEquip";} 5230, AnniversaryHat, 5, 100000, 1, 100, 0, 12, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 2;} 5231, RedPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5232, GreenPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5233, BluePresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5234, YellowPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5238, AFKCap, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5239, Aureole, 5, 1000, 1, 60, 0, 0, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bFlee, 50;} 5240, SmileyCap, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5241, RedShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5242, GreenShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5243, DarkBlueShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5244, YellowShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5245, LightBlueShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5246, PinkShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5247, BlackShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5248, OrangeShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5249, PurpleShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5250, DarkGreenShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5255, PVPCap, 5, 500, 100, 60, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5257, GoldenPVPCap, 5, 500, 100, 60, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5258, BlinkingHocus, 5, 10000, 5000, 400, 0, 0, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5259, BlinkingEvilHalloween, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} 5262, MovieCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5264, BlueWolfHelmet, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5266, CloverHat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 1;} //ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 5267, AssassinMask, 5, 30000, 3000, 10, 0, 6, 0, -5, 0, 2, 256, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bMdef, 5; bonus bAgi, 9; bonus bDex, 1; bonus bMaxHP, 70; bonus bDoubleAddRate, 15; bonus bCritical, 15; bonus bAspdRate, 15;} 5280, LeprechaunHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5281, PartyHatR, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5282, PartyHatG, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5283, PartyHatB, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5287, HMCPirateHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxHP, 50; bonus bCriticalDef, 5; bonus bMdef, 15;}