// Warps room 1 new_8-1.gat,45,24 warp upstairs 0,2,new_8-1.gat,65,25 new_8-1.gat,25,35 warp outside 0,2,new_3-1.gat,33,73 // Warps room 2 new_8-1.gat,64,25 warp downstairs 0,1,new_8-1.gat,42,25 new_8-1.gat,68,22 warp tocasino 2,0,new_8-1.gat,32,72 new_8-1.gat,67,31 warp tobedroom1 1,1,new_8-1.gat,102,23 new_8-1.gat,76,31 warp tobedroom2 1,1,new_8-1.gat,130,23 // Warps room 3 new_8-1.gat,102,22 warp bedroom1tohall 2,0,new_8-1.gat,67,29 // Warps room 4 new_8-1.gat,130,22 warp bedroom2tohall 2,0,new_8-1.gat,76,29 // Warps room 5 new_8-1.gat,32,74 warp tohall 1,0,new_8-1.gat,68,23 new_8-1.gat,26,26,0 shop InnKeeper 112,539:175,513:20,519 new_8-1.gat,103,26,0 script Waitress 118,{ mes "[Rebecca]"; mes "Would you like to rest? It's only 100 gp."; next; menu "Yes",L_Yes,"No",L_No; L_Yes: mes "Sleep well!"; next; if (zeny < 100) goto L_NoMoney; set zeny,zeny-100; heal 10000,10000; close; L_No: mes "See you."; close; L_NoMoney: mes "Hey! You don't have enough money!"; close; } new_8-1.gat,134,23,0 script Worker 117,{ mes "[Valdo]"; mes "Please let me work, I'm really in a hurry!"; close; } new_8-1.gat,37,65,0 script Slot1 127,{ mes "Pull the lever..."; next; if(countitem(503) < 1) goto L_NoCoin; delitem 503,1; set @Temp1,rand(7); set @Temp2,rand(7); set @Temp3,rand(7); mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; next; if(@Temp1 != @Temp2) goto L_Lost; if(@Temp2 != @Temp3) goto L_Lost; if(@Temp1 != @Temp3) goto L_Lost; mes "Congratulations! You won!"; mes "You get 10 casino coins"; getitem 503,10; close; L_Lost: mes "You lost!"; close; L_NoCoin: mes "Insert coin"; close; } new_8-1.gat,39,65,0 script Slot2 127,{ mes "Pull the lever..."; next; if(countitem(503) < 1) goto L_NoCoin; delitem 503,1; set @Temp1,rand(7); set @Temp2,rand(7); set @Temp3,rand(7); mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; next; if(@Temp1 != @Temp2) goto L_Lost; if(@Temp2 != @Temp3) goto L_Lost; if(@Temp1 != @Temp3) goto L_Lost; mes "Congratulations! You won!"; mes "You get 10 casino coins"; getitem 503,10; close; L_Lost: mes "You lost!"; close; L_NoCoin: mes "Insert coin"; close; } new_8-1.gat,41,65,0 script Slot3 127,{ mes "Pull the lever..."; next; if(countitem(503) < 1) goto L_NoCoin; delitem 503,1; set @Temp1,rand(7); set @Temp2,rand(7); set @Temp3,rand(7); mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; next; if(@Temp1 != @Temp2) goto L_Lost; if(@Temp2 != @Temp3) goto L_Lost; if(@Temp1 != @Temp3) goto L_Lost; mes "Congratulations! You won!"; mes "You get 10 casino coins"; getitem 503,10; close; L_Lost: mes "You lost!"; close; L_NoCoin: mes "Insert coin"; close; } new_8-1.gat,32,67,0 shop MoneyChanger 124,503:10 new_8-1.gat,28,63,0 script BlackJack 107,{ mes "[Croupier]"; mes "Would you like to play Black Jack?"; mes "You will need 5 casino coins"; next; menu "Yes",L_Yes,"No",L_No; L_Yes: if(countitem(503) < 5) goto L_NoCoin; delitem 503,5; set @croupier,rand(4); set @croupier, croupier + 17; set @player,rand(20); set @player,@player+1; mes "You got " + @player + " with your cards."; mes "Do you want another card?"; next; menu "Yes",L_Another,"No",L_End; L_Another: set @card,rand(10); set @card,@card+1; set @player,@player+@card; mes "You got " + @player + " with your cards."; if (@player > 21) goto L_Lost; mes "Do you want another card?"; next; menu "Yes",L_Another,"No",L_End; L_End: if (@player < @croupier) goto L_Lost; mes "Congratulations, you won!"; mes "You get 50 casino coins"; getitem 503,50; L_No: mes "As you wish"; close; L_NoCoin: mes "You need at least 5 coins"; close; L_Lost: mes "I'm sorry but you lost"; close; }