// Map: new_37-1 // This is the Woodland Mines. // new_37-1.gat,0,0,0,0 monster LogHead 1025,5,500,600,Mob37::OnLogHead new_37-1.gat,136,77,20,35 monster SeaSlime 1033,5,1000,500,Mob37::OnSeaSlime new_37-1.gat,0,0,0,0 monster Bat 1017,2,4000,3000,Mob37::OnBat new_37-1.gat,79,59,0,0 monster YellowSlime 1007,1,120000,60000,Mob37::OnYellowSlime new_37-1.gat,57,63,4,4 monster SilkWorm 1035,2,60000,30000,Mob37::OnSilkWorm new_37-1.gat,0,0,0 script Mob37 -1,{ OnLogHead: set @mobID, 1025; callfunc "MobPoints"; break; OnSeaSlime: set @mobID, 1033; callfunc "MobPoints"; break; OnBat: set @mobID, 1017; callfunc "MobPoints"; break; OnYellowSlime: set @mobID, 1007; callfunc "MobPoints"; break; OnSilkWorm: set @mobID, 1035; callfunc "MobPoints"; break; end; }