// NPC place is provisory 032-1.gat,55,20,0 script Miriam 175,{ if (getskilllv(SKILL_SPEED)) goto L_fast; if (getequipid(equip_torso) < 0) goto L_naked; if (QUEST_MIRIAM_run != 0) goto L_checktime; if (QUEST_MIRIAM_start != 0) goto L_wasting; L_teach: mes "[Miriam]"; mes "\"Hey, what is your problem? Why were you running like that? Are you hurt? Why so slow? I have seen slimes way faster than this!\""; next; menu "What? Slow down! One question per time...", -, "It seems like you need a rest.", L_rest; set @agi, readparam(bAgi); set @torso$, getitemname(getequipid(equip_torso)); set @weight, MaxWeight/Weight; if (@weight < 3) goto L_heavyweight; if (@agi < 90) goto L_slow; if (countitem("SteelShield") > 0 || countitem("WarlordHelmet") > 0 || countitem("CrusadeHelmet") > 0 || countitem("WarlordPlate") > 0 || countitem("KnightsHelmet") > 0 || countitem("InfantryHelmet") > 0 || countitem("ChainmailShirt") > 0) goto L_heavymetal; goto L_offer; L_heavyweight: mes "[Miriam]"; mes "\"Wow... Why do you carry so many things with you? You must be carrying more than one third of your own weight! I can't understand it... \""; close; L_heavymetal: mes "[Miriam]"; mes "\"Hmm... I see... Another lazy slow warrior wasting his strenght carrying kilos of metal clothes... You people are very popular these days... \""; next; mes "\"Why no one sees the great advantages of a beautiful, flexible, lightweight armor nowadays? \""; close; L_slow: mes "[Miriam]"; mes "Oh, wait, wait... " +@agi+ " Agility? Are you serious? What do you do with all your Character points? Put them all to 'Strenght'? Really... I dont even want to know... \""; close; L_offer: mes "[Miriam]"; mes "\"Hmm! Even though you move like a snail, you look great on these clothes! They look very confortable too... And it seems like you are not carrying too much weight.\""; next; if (!(getskilllv(SKILL_POOL))) goto L_noskill; menu "Yes, I really like this " +@torso$+ ".",-; next; mes "[Miriam]"; mes "\"I see. I like the way you distributed your Character Points... " +@agi+ " points to Agility! You really know how to prepare yourself to a good fight!\""; next; mes "\"Well... I do not do this very often, but you really have a potential to be a good fighter and moving the way you do will not help! \""; next; mes "\"So, if you pass a small test I can teach you a skill! It will be very useful for you, since it can increase your running speed.\""; next; menu "I'm in! What kind of test is it?",-, "I dont think I need more speed right now",L_giveup; next; mes "[Miriam]"; mes "\"Great! The test is simple. You need to run as fast as you can from the place where I am sitting to the mountains and talk to Pachua, the chief. When you get there and talk to Pachua, he will send a special smoke signal to me, so I can know how much time it took for you to go there.\""; next; mes "\"If you make it in a good time, I will teach you the special speeding skill, if not, you can always try again. So, are you ready?\""; next; menu "Yes, let's do it!",-, "No, I need to stretch my muscles first!",L_stretch; close2; message strcharinfo(0), "Miriam quickly grabs your arm and pull you to the place where she is sitting."; // Warp the player to the place where the NPC is defined, so he can't cheat. warp "032-1.gat",55,21; npctalk "Run " +strcharinfo(0)+ ", run!"; set QUEST_MIRIAM_start, gettimetick(1); end; L_naked: mes "[Miriam]"; mes "\"Hmmm?! Please put on some clothes before talking to me.\""; close; L_rest: mes "[Miriam]"; mes "\"I don't need to rest. In fact, it seems like you need some serious workout sessions to improve your physical skills!\""; close; L_noskill: mes "[Miriam]"; mes "\"For a person like you, I could even teach a useful skill! Too bad you don't have the basic abillities to learn it...\""; close; L_giveup: mes "[Miriam]"; mes "\"Oh, that is bad... But if you change your mind, come back!\""; close; L_stretch: mes "[Miriam]"; mes "\"Ok. Good idea... Stretching exercises can increase your flexibility and even prevent injuries!\""; close; L_wasting: mes "[Miriam]"; mes "\"Don't waste your time talking to me! RUN and talk to Pachua!\""; close; L_checktime: if (QUEST_MIRIAM_run > 60) goto L_tryagain; if (QUEST_MIRIAM_run <= 60) goto L_goodjob; L_tryagain: mes "[Miriam]"; mes "\"You needed " + QUEST_MIRIAM_run + " seconds to reach Pachua. It is not enough.\""; set QUEST_MIRIAM_run, 0; close; L_goodjob: mes "[Miriam]"; mes "\"Great job! You needed " + QUEST_MIRIAM_run + " seconds to reach Pachua. Very impressive for a person like you.\""; next; mes "\"Now I need you to relax. Do NOT move. This teaching process can be painful sometimes.\""; next; mes "Miriam stares into your eyes and starts to scream some strange words very close to your ears."; next; mes "You feel dizzy and as soon as you move your head and look to the ground, Miriam pushes you hard, sending you meters away from her."; close2; // warp player a few tiles back - Write it when the NPC place is defined warp "032-1.gat",55,22; set QUEST_MIRIAM_run, 0; message strcharinfo(0), "[You gain 2500 experience points]"; message strcharinfo(0), "[You learned Speed Skill]"; setskill SKILL_SPEED, 1; getexp 2500, 0; close; L_fast: mes "[Miriam]"; mes "\"I hope you make a good use of your new skill... Take care!\""; close; }