// This file is generated automatically. All manually changes will be removed when running the Converter. // 029-1 Candor mobs 029-1.gat,68,64,11,13 monster Evil Mushrooms 1013,4,20000,60000,Mob029-1::On1013 029-1.gat,31,32,12,13 monster Squirrel 1038,3,30000,60000,Mob029-1::On1038 029-1.gat,46,48,4,1 monster Clover Patch 1037,1,10000,120000,Mob029-1::On1037 029-1.gat,36,59,22,20 monster Spiky Mushroom 1019,5,10000,30000,Mob029-1::On1019 029-1.gat,53,35,17,17 monster Bats 1017,4,25000,30000,Mob029-1::On1017 029-1.gat,59,51,13,9 monster Log heads 1025,2,25000,30000,Mob029-1::On1025 029-1.gat,0,0,0 script Mob029-1 -1,{ On1013: set @mobID, 1013; callfunc "MobPoints"; break; On1017: set @mobID, 1017; callfunc "MobPoints"; break; On1019: set @mobID, 1019; callfunc "MobPoints"; break; On1025: set @mobID, 1025; callfunc "MobPoints"; break; On1037: set @mobID, 1037; callfunc "MobPoints"; break; On1038: set @mobID, 1038; callfunc "MobPoints"; break; end; }