027-2.gat,43,73,0 script Savaric 317,{ set @Graveyard_Inn_MASK, NIBBLE_1_MASK; set @Graveyard_Inn_SHIFT, NIBBLE_1_SHIFT; set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); set @Graveyard_Inn_Woman_MASK, NIBBLE_0_MASK; set @Graveyard_Inn_Woman_SHIFT, NIBBLE_0_SHIFT; set @woman, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Woman_MASK) >> @Graveyard_Inn_Woman_SHIFT); set @Graveyard_Inn_Golbanez_MASK, NIBBLE_4_MASK; set @Graveyard_Inn_Golbanez_SHIFT, NIBBLE_4_SHIFT; set @golbanez, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Golbanez_MASK) >> @Graveyard_Inn_Golbanez_SHIFT); //TODO: determine sane values set @CRYSTAL_AMOUNT, 500; set @CRYSTAL_EXP, 100000; if (@state == 2) goto L_News; if (@state == 1) goto L_Crystals; mes "You see a dead man hanging. This place is creepy!"; next; mes "Suddenly the man opens his eyes and look at you."; next; mes "[Hanged Man]"; mes "\"Oh, hello. Nice to see you - I seem to be dead, but I don't know why and why I'm still consciousness. This is very interesting.\""; menu "INTERESTING? Are you crazy?",-; mes "[Hanged Man]"; mes "\"Well, as you mention it, it is quite annyoing and uncomfortable. Would you mind to help me coming down on the floor?\""; next; mes "You take a step towards him, but some invisible force holds you back."; next; mes "[Hanged Man]"; mes "\"Oh, someone is holding you back with magic! I sense a really dark and mighty power. What has happened!?\""; next; mes "\"Can I ask you for a favor? Can you bring me lots of dark crystals? You might need to ask a dark mage for it. I want to try to break the barrier.\""; set @state, 1; callsub S_Update_Mask; close; L_Crystals: mes "[Hanged Man]"; mes "\"Ah, you're back! Did you get the dark crystals?\""; if (countitem("DarkCrystal") == 0) menu "Not yet.", L_Close; if (countitem("DarkCrystal") < @CRYSTAL_AMOUNT) goto L_Not_Enough_Crystals; delitem "DarkCrystal", countitem("DarkCrystal"); getexp @CRYSTAL_EXP, 0; next; mes "\"Oh, I can feel them! Please lay them down on the floor.\""; next; mes "You lay your dark crystals down on the floor and step back, nervously expecting the coming."; next; mes "The hanged man seems very concentrated now, which looks absurdly with him hanging there."; next; mes "The dark crystals start to glow and buzz. You take another step back."; next; mes "The buzzing turns louder and louder, so you can't hear the word, the hanged man is calling now."; next; heal -300, 0; mes "The crystals explode and hit you!"; //TODO: try this! if (hp <= 0) close; next; mes "You fall down on the floor and blink hectically to regain your eyesight again."; next; mes "[Hanged Man]"; mes "\"Hello? You're ok? I'm sorry, something went wrong. It seems, not only there is a magical barrier, but also my manaflow is blocked. I don't know, if this is because I'm dead or part of the barrier spell.\""; next; mes "\"I never was dead before, so I can't be sure. But I was able to access my magic - it just got out of control in the critical moment.\""; next; mes "\"This is fascinating!\""; menu "Ok, you are crazy!",-, "Yes, it is very fascinating to be blown up!",-, "I NEARLY DIED! AND YOU THINK, THIS IS FASCINATING?!",-; mes "[Hanged Man]"; mes "\"I sometimes forget the fact, not everybody is fascinated by the riddles of magic. Please forgive me.\""; next; mes "\"And I even didn't introduced myself! I am very sorry for my rude behaviour!\""; next; mes "\"My name is Savaric, first apprentice of the Great Demon Summoner Ymbert.\""; next; mes "\"If you can forgive me my behaviour, may I ask you for another favor? Can you please search for someone or something in this inn, that could be the source of this dark magic?\""; set @state, 2; callsub S_Update_Mask; close; L_News: mes "[Savaric]"; mes "\"Welcome back. Did you find a possible source for the dark magic?\""; if ((@woman < 6) && (@golbanez == 0)) menu "Not yet, I'm still searching.",L_Close; if ((@woman < 6) && (@golbanez > 0)) menu "Yes, let me tell you.",L_Golbanez, "I don't think so",L_Close; if ((@woman >= 6) && (@golbanez == 0)) menu "Can you tell me about your relationship to Reid?",L_Reid, "Not yet, I'm still searching.",L_Close; if ((@woman >= 6) && (@golbanez >= 0)) menu "Can you tell me about your relationship to Reid?",L_Reid, "Yes, let me tell you.",L_Golbanez, "I don't think so",L_Close; L_Golbanez: mes "TODO: add story"; close; L_Reid: mes "TODO: add story"; close; L_Not_Enough_Crystals: mes "It seems, you managed to get some, but not enough. Can you bring me more?"; close; L_Close: close; S_Update_Mask: set QUEST_Graveyard_Inn, (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) | (@state << @Graveyard_Inn_SHIFT); return; }