// Map: 011-1 // This is Central Woodland. // 011-1.gat,0,0,0,0 monster EvilMushroom 1013,25,0,0,Mob9::OnEvilMushroom 011-1.gat,0,0,0,0 monster Flower 1014,40,0,0,Mob9::OnFlower 011-1.gat,0,0,0,0 monster Alizarin 1032,1,2700000,1800000,Mob9::OnAlizarin 011-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob9::OnSilkWorm 011-1.gat,0,0,0 script Mob9 -1,{ OnEvilMushroom: set @mobID, 1013; callfunc "MobPoints"; break; OnFlower: set @mobID, 1014; callfunc "MobPoints"; break; OnAlizarin: set @mobID, 1032; callfunc "MobPoints"; break; OnSilkWorm: set @mobID, 1035; callfunc "MobPoints"; break; end; }