010-2.gat,33,25,0 script Chef 148,{ // lines belong to easter 2011: // set @month, 4; // set @start_day, 15; // set @end_day, 30; // if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 7) goto L_JellyBean; // if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 8) goto L_MakeJellyBean; // if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 9) goto L_SeeBunny; L_Begin: mes "[Chef]"; mes ""; mes "\"I'm too busy right now to talk.\""; callfunc "KadiyaSubquestConsts"; if ((@Q_kadiya_status == @Q_STATUS_WANTS_CHOCOCAKE) && (countitem ("MopoxCurePotion") > 0)) goto L_lace_chococake; if ((@Q_kadiya_status == @Q_STATUS_WANTS_ORANGECUPCAKE) && (countitem ("MopoxCurePotion") > 0)) goto L_lace_cupcake; close; L_lace_chococake: next; menu "Sorry.", L_end, "I need your help with a sick young girl!", -; mes "[Chef]"; mes ""; mes "You explain Kadiya's situation to him."; mes "\"Hmrmf. I can't help you; I'm a chef, not a baker!\""; close; L_lace_cupcake: next; menu "Sorry.", L_end, "I need your help with a sick young girl!", -; mes "[Chef]"; mes ""; mes "You explain Kadiya's situation to him."; mes "\"Hmrmf. I was about to make another batch of orange cupcakes. Do you have that potion with you?\""; next; menu "No, sorry.", L_bringit, "Yes, here you are.", -; if (countitem ("MopoxCurePotion") < 1) goto L_bringit; mes "[Chef]"; mes ""; mes "He shudders as he smells the bottle."; mes "\"That is disgusting! How do you expect me to mask this?\""; mes "He ponders his own question for a moment."; next; mes "[Chef]"; mes ""; mes "\"Ah yes. We need to bind the smell in gingerbread. Bring me three pieces of gingerbread, one orange, and 500 GP for the other ingredients, and I will make you your cupcake.\""; next; menu "I'll go and get it.", L_end, "Here you are!", -, "Not now.", L_end; if (countitem ("GingerBreadMan") < 3) goto L_no_gingerbread; if (countitem ("Orange") < 1) goto L_no_orange; if (countitem ("MopoxCurePotion") < 1) goto L_no_potion; if (zeny < 500) goto L_no_zeny; set zeny, zeny - 500; delitem "GingerBreadMan", 3; delitem "Orange", 1; delitem "MopoxCurePotion", 1; getitem "LacedOrangeCupcake", 1; mes "[Chef]"; mes ""; mes "\"Good, good. This should work.\""; mes "He crumbles the gingerbread, mixes it with the potion and some spices, and finally adds some cupcake batter and the orange pieces."; next; mes "[Chef]"; mes ""; mes "\"Take a seat.\""; mes "He fills the mixture into a cupcake form and puts it into the oven. You watch the cupcake grow for a while."; mes "Finally, he removes the form and carefully extracts the cupcake."; next; mes "[Chef]"; mes ""; mes "\"Here you are. It's a bit bigger than a regular cupcake and will taste a bit like ginger, I think, but otherwise it should be fine.\""; close; L_no_gingerbread: mes "[Chef]"; mes ""; mes "\"I will need three pieces of gingerbread.\""; close; L_no_orange: mes "[Chef]"; mes ""; mes "\"Please bring me an orange for these cupcakes.\""; close; L_no_zeny: mes "[Chef]"; mes ""; mes "\"No. I need extra ingredients worth 500 GP, and I expect you to pay for those.\""; close; L_no_potion: mes "[Chef]"; mes ""; mes "\"Where did your Mopox potion go?\""; close; L_bringit: mes "[Chef]"; mes ""; mes "\"Bring it here when you do.\""; next; L_End: close; L_JellyBean: mes "[Chef]"; mes ""; mes "\"I can't talk right now... I'm too busy.\""; next; mes "\"Oh, wait. I see you are the adventurer who was speaking with the Easter Bunny. He has a really bad memory, you know? Every year he forgets who he needs to ask to get Jelly Beans, and every year an adventurer comes to my kitchen asking if I can help the Easter Bunny get some.\""; next; mes "\"Even though I am really busy this time of year, I will help you make some Jelly Beans to put in the basket if you wish. Just to keep the tradition alive...\""; menu "I would really appreciate that!", -, "Nah, I decided not to do that stupid quest.", L_End; set QUEST_Easter11, 8; L_MakeJellyBean: mes "[Chef]"; mes ""; mes "\"I will need you to bring me some candies.\""; mes "\"I think 15 should be enough.\""; mes "\"Sea slimes seem to have those, so try them.\""; mes "\"And because it's the holidays, I'll add in the other ingredient for free.\""; menu "I have some candies!", -, "Ok, I will be back soon.", L_End, "I changed my mind, forget about it.", L_End; if(countitem("Candy") < 15) goto L_EasterNotEnough; if(countitem("Candy") >= 15) goto L_EasterEnough; close; L_EasterNotEnough: mes "[Chef]"; mes ""; mes "\"You do not have enough candies for me to work with yet.\""; mes "\"Please go get more.\""; close; L_EasterEnough: getinventorylist; if (@inventorylist_count == 100 && countitem("Candy") > 15) goto L_EasterTooMany; if(countitem("Candy") < 15) goto L_EasterNotEnough; delitem "Candy", 15; getitem "JellyBeans", 1; set QUEST_Easter11, 9; mes "[Chef]"; mes ""; mes "\"You have gathered enough candies for me to make the Jelly Beans.\""; mes "He puts the candies into a pot and starts melting them."; mes "He adds in some gooey stuff, then lets the solution cool for a moment before forming the Jelly Beans."; mes "\"Here are your Jelly Beans.\""; close; L_TooMany: mes "[Chef]"; mes ""; mes "\"You don't have enough room for the Jelly Beans. Come back later.\""; close; L_SeeBunny: mes "[Chef]"; mes ""; mes "\"Oh yeah, you need to return to the Easter Bunny now.\""; next; goto L_Begin; close; }