// Map: 010-1 // This is South Woodland. // 010-1.gat,0,0,0,0 monster Scorpion 1003,50,0,0,Mob14::OnScorpion 010-1.gat,0,0,0,0 monster SpikyMushroom 1019,50,0,0,Mob14::OnSpikyMushroom 010-1.gat,0,0,0,0 monster LogHead 1025,50,0,0,Mob14::OnLogHead 010-1.gat,0,0,0,0 monster Cobalt 1030,1,2700000,1800000,Mob14::OnCobalt 010-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob14::OnSilkWorm 010-1.gat,0,0,0 script Mob14 -1,{ OnScorpion: set @mobID, 1003; callfunc "MobPoints"; break; OnSpikyMushroom: set @mobID, 1019; callfunc "MobPoints"; break; OnLogHead: set @mobID, 1025; callfunc "MobPoints"; break; OnCobalt: set @mobID, 1030; callfunc "MobPoints"; break; OnSilkWorm: set @mobID, 1035; callfunc "MobPoints"; break; end; }