// 002-3 Desert mines mobs 002-3.gat,45,38,30,19 monster Yellow Slime 1007,5,100000,30000,Mob002-3::On1007 002-3.gat,91,41,17,20 monster Snake 1010,3,100000,30000,Mob002-3::On1010 002-3.gat,71,35,25,17 monster Red Slime 1008,4,100000,30000,Mob002-3::On1008 002-3.gat,69,100,8,5 monster Spider 1012,2,100000,30000,Mob002-3::On1012 002-3.gat,68,57,26,24 monster Black Scorpion 1009,5,100000,30000,Mob002-3::On1009 002-3.gat,45,61,11,28 monster Red Slime 1008,5,100000,30000,Mob002-3::On1008 002-3.gat,38,76,15,22 monster Black Scorpion 1009,4,100000,30000,Mob002-3::On1009 002-3.gat,58,78,6,17 monster Red Slime 1008,2,100000,30000,Mob002-3::On1008 002-3.gat,89,68,11,32 monster Black Scorpion 1009,4,100000,30000,Mob002-3::On1009 002-3.gat,83,93,19,17 monster Red Slime 1008,4,100000,30000,Mob002-3::On1008 002-3.gat,72,77,21,14 monster Red Slime 1008,3,100000,30000,Mob002-3::On1008 002-3.gat,67,91,11,12 monster Black Scorpion 1009,2,100000,30000,Mob002-3::On1009 002-3.gat,58,95,6,13 monster Snake 1010,2,100000,30000,Mob002-3::On1010 002-3.gat,63,100,2,5 monster Black Scorpion 1009,1,100000,30000,Mob002-3::On1009 002-3.gat,0,0,0 script Mob002-3 -1,{ On1007: set @mobID, 1007; callfunc "MobPoints"; break; On1008: set @mobID, 1008; callfunc "MobPoints"; break; On1009: set @mobID, 1009; callfunc "MobPoints"; break; On1010: set @mobID, 1010; callfunc "MobPoints"; break; On1012: set @mobID, 1012; callfunc "MobPoints"; break; end; }