// NPC to provide hints on progression of linear quest chain in Tulimshar 001-1.gat,49,31,0 script Gladys 154,{ mes "[Gladys, Town Gossip]"; mes "\"Hello deary! I hear some of the most fascinating rumors and bits of news. I just heard a bit more today!\""; mes "\"Would you like me to let you in on the good stuff?\""; menu "Sure!", L_Yes, "No thanks.", L_No; L_Yes: if (TMW_Quest >=40) goto L_Ferry; if (TMW_Quest >=12) goto L_Desert; if (TMW_Quest >=10) goto L_Sandra; if (TMW_Quest >=8) goto L_Vinc; if (TMW_Quest >=6) goto L_Sarah; if (TMW_Quest >=4) goto L_Mik; if (TMW_Quest <1) goto L_Intro; L_No: mes "[Gladys, Town Gossip]"; mes "\"Very well. Come back whenever you like. I am always getting juicy bits of news!\""; close; L_Intro: mes "[Gladys, Town Gossip]"; mes "\"Have you met our lovely guard captain yet? He usually keeps a post just outside the gates where he can keep an eye on things. He likes to talk to new adventurers too.\""; next; mes "Gladys, Town Gossip]"; mes "\"I also overheard some of the children in the square talking today. I think they are having trouble with some of their chores. Kids these days...\""; next; mes "The old lady trails off and starts muttering to herself about hills and snow. Perhaps it's best to leave her alone for now."; close; L_Mik: mes "[Gladys, Town Gossip]"; mes "\"That nice young boy Bernard gave me some of the soup you helped him make. It was lovely!\""; next; mes "[Gladys, Town Gossip]"; mes "\"One of the ladies in my quilting club mentioned giving a task to her grandson. I have my doubts about whether he ever finished it...\""; close; L_Sarah: mes "[Gladys, Town Gossip]"; mes "\"Ethel, the lady in my quilting club, told me you helped her grandson with his chore. That was awfully nice of you!\""; next; mes "[Gladys, Town Gossip]"; mes "\"Do you believe what parents will let their kids do these days?! I heard about this girl at the far side of town who does nothing but eat sweets all day! Honestly, what is the world coming to?\""; close; L_Vinc: mes "[Gladys, Town Gossip]"; mes "\"I just got news of an exciting new business opportunity! There's supposed to be a new entrepreneur in town somewhere making toys. You should get in on the ground floor!\""; close; L_Sandra: mes "[Gladys, Town Gossip]"; mes "\"How's that toy business working out? Pretty good tip, huh?\""; next; mes "[Gladys, Town Gossip]"; mes "\"I've been hearing reports of you all over town! I think there's only one little girl you haven't assisted, but she's a strange one...always messing about with bugs. Yuck!\""; close; L_Desert: if (Sex == 0) set @person$, "gal"; if (Sex == 1) set @person$, "guy"; mes "[Gladys, Town Gossip]"; mes "\"Well, if it isn't " + strcharinfo(0) + "! Our local hero and supernice " + @person$ + ".\""; mes "\"The whole town is buzzing about you now!\""; next; mes "[Gladys, Town Gossip]"; mes "\"If you're still looking for adventure, I would suggest talking to some of the guards. I hear there is a monster threat outside the city walls!\""; close; L_Ferry: mes "[Gladys, Town Gossip]"; mes "I heard that there is a handsome sailor in the north of town who will take people to exotic new places! I'm saving my pennies!\""; close; }