From 834c94d33795450ee488d224fa072c7572d3cf6c Mon Sep 17 00:00:00 2001 From: gumi Date: Tue, 9 Jan 2018 13:30:58 -0500 Subject: make the banker give CashiersShade when reaching 10kk in bank --- world/map/npc/functions/banker.txt | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'world/map/npc') diff --git a/world/map/npc/functions/banker.txt b/world/map/npc/functions/banker.txt index 5650c5ed..65c0343e 100644 --- a/world/map/npc/functions/banker.txt +++ b/world/map/npc/functions/banker.txt @@ -213,9 +213,26 @@ L_Balance: mes "[" + @npcname$ + "]"; mes "\"Your current bank balance is:"; mes #BankAccount + " GP\""; + if (!(#BankOptions & OPT_BANK_CLOSE) || (#BankAccount >= 10000000 && + !(#BankOptions & OPT_BANK_GOTSHADE))) next; + if (#BankAccount >= 10000000 && !(#BankOptions & OPT_BANK_GOTSHADE)) + goto L_GiveShade; if (#BankOptions & OPT_BANK_CLOSE) goto L_Return; goto L_Start; +L_GiveShade: + mes "\"Oh\""; + next; + mes "\"It seems you managed to amass quite a fortune!\""; + next; + mes "\"Thank you for using our services. Please accept this little gift.\""; + set #BankOptions, #BankOptions | OPT_BANK_GOTSHADE; + getitem "CashiersShade", 1; + if (#BankOptions & OPT_BANK_CLOSE) goto L_Return; + next; + npcaction 9; // clear npc dialog + goto L_Start; + L_Nev: mes "[" + @npcname$ + "]"; mes "\"Goodbye then.\""; -- cgit v1.2.3-60-g2f50