From 713b1751f337ea60bd52be2cd57346fc030a9706 Mon Sep 17 00:00:00 2001 From: Daniel Foerster Date: Tue, 2 Jun 2015 10:37:51 -0500 Subject: Rossy dialog fixes --- world/map/npc/025-1/rossy.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc') diff --git a/world/map/npc/025-1/rossy.txt b/world/map/npc/025-1/rossy.txt index bc51559e..02c6d228 100644 --- a/world/map/npc/025-1/rossy.txt +++ b/world/map/npc/025-1/rossy.txt @@ -51,7 +51,7 @@ L_Next: mes "But we were lucky, because the snail is really slow and we ran away from it. Julia ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Julia to help me collect more fruits.\""; next; menu - "Did you say Julia? I talked to you mother. She is very worried about you.", L_SheWorried; + ""Did you say \"Julia\"? I talked to your mother; she is very worried about you.", L_SheWorried; L_SheWorried: mes "[Rossy]"; @@ -60,7 +60,7 @@ L_SheWorried: mes "Rossy suddenly gets a strange look on her face, mumbling something about Julia."; next; mes "[Rossy]"; - mes "\"Could you do me a favor? Please, tell my mother we are alright. There is.. uh... there is no reason to worry about us.\""; + mes "\"Could you do me a favor? Please, tell my mother we are alright. There is... uh... there is no reason to worry about us.\""; next; menu "Ok, if you say so.", L_SaySo, -- cgit v1.2.3-60-g2f50 From 728a301aeba9a4488a2c8babd357d8a574ce2476 Mon Sep 17 00:00:00 2001 From: Daniel Foerster Date: Tue, 2 Jun 2015 10:44:18 -0500 Subject: Peetu dialog fixes --- world/map/npc/048-2/helperAccused.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc') diff --git a/world/map/npc/048-2/helperAccused.txt b/world/map/npc/048-2/helperAccused.txt index 96bc6827..474c14c0 100644 --- a/world/map/npc/048-2/helperAccused.txt +++ b/world/map/npc/048-2/helperAccused.txt @@ -27,7 +27,7 @@ L_Next: mes "[Peetu]"; - mes "\"I would! But I'm ... under preliminary suspension.\""; + mes "\"I would! But I'm... under preliminary suspension.\""; mes "He looks close to tears."; next; mes "[Peetu]"; @@ -93,7 +93,7 @@ L_TextWall: mes "\"That night when the slimes escaped, I did all of this as usual. Everything seemed alright after I cast the guarding spell, so I went to bed. But I woke up in the middle of the night because I felt the spells... oh, it's hard to describe... it seems the spell which defines the magical cage started to... inflate itself. That caused the guarding spells to vanish, since they're intended to protect against threats from the outside, not the inside."; mes "While expanding, the cage went thinner and thinner until it just... faded out of existence!\""; next; - mes "\"This left all the slimes free in the workshop, right next to the library. Of course I hurried there as fast as I could, yelling to wake up everyone, but that caused so much confusion that we fell over each other in the corridor and when we finally reached the librabry, the slimes were already spread all over the room, eating the books and dripping out of the windows.\""; + mes "\"This left all the slimes free in the workshop, right next to the library. Of course I hurried there as fast as I could, yelling to wake up everyone, but that caused so much confusion that we fell over each other in the corridor and when we finally reached the library, the slimes were already spread all over the room, eating the books and dripping out of the windows.\""; next; mes "\"We tried to block the windows to prevent them escaping, but as most of the helpers aren't experienced in fighting and only some of us have a higher magical education, the slimes are rather dangerous for most of them."; mes "We weren't able to get the situation under control until most of the slimes had escaped.\""; -- cgit v1.2.3-60-g2f50 From 18608aa401d3f92b4ed9264c5edbb171f46ce3f7 Mon Sep 17 00:00:00 2001 From: Daniel Foerster Date: Tue, 2 Jun 2015 12:35:02 -0500 Subject: Mirak barrier message improvements --- world/map/npc/056-2/barrier.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc') diff --git a/world/map/npc/056-2/barrier.txt b/world/map/npc/056-2/barrier.txt index a607ded7..09aeb1a6 100644 --- a/world/map/npc/056-2/barrier.txt +++ b/world/map/npc/056-2/barrier.txt @@ -8,11 +8,11 @@ end; L_Block: - message strcharinfo(0), "I cannot enter... That old man really made sure I cannot bother him agin."; + message strcharinfo(0), "I cannot enter... That old man really made sure that I would not be able to bother him again anytime soon."; end; L_Weak: - message strcharinfo(0), "I cannot enter. The magic is too strong. Maybe I should train some more."; + message strcharinfo(0), "I cannot enter because this magic field is too strong. Maybe I should train some more."; end; } -- cgit v1.2.3-60-g2f50 From 3321990469e1d0f522ae2f3cae82277641c962d2 Mon Sep 17 00:00:00 2001 From: Nick Ashley Date: Wed, 3 Jun 2015 16:51:52 -0400 Subject: Dialog Edit Edits MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit I got a little bit carried away. This reminded me that we should replace `...` with either ` . . . ` or `…` if we want to actually use ellipses. Technically, ellipses also need to be surrounded by spaces. --- world/map/npc/025-1/rossy.txt | 22 +++++++++++----------- world/map/npc/048-2/helperAccused.txt | 16 ++++++++-------- world/map/npc/056-2/barrier.txt | 4 ++-- 3 files changed, 21 insertions(+), 21 deletions(-) (limited to 'world/map/npc') diff --git a/world/map/npc/025-1/rossy.txt b/world/map/npc/025-1/rossy.txt index 02c6d228..52aa51bb 100644 --- a/world/map/npc/025-1/rossy.txt +++ b/world/map/npc/025-1/rossy.txt @@ -41,7 +41,7 @@ close; next; menu - "Hey, hey... Why are you crying? Are you hurt?", L_Next, + "Hey, hey ... Why are you crying? Are you hurt?", L_Next, "Sorry kid, I don't have time to play with children.", L_No; L_Next: @@ -51,20 +51,20 @@ L_Next: mes "But we were lucky, because the snail is really slow and we ran away from it. Julia ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Julia to help me collect more fruits.\""; next; menu - ""Did you say \"Julia\"? I talked to your mother; she is very worried about you.", L_SheWorried; + "\"Did you say 'Julia?' I talked to your mother; she's very worried about you!\"", L_SheWorried; L_SheWorried: mes "[Rossy]"; - mes "\"Really? But she let us play in the woods. There is no reason to be worried. Unless...\""; + mes "\"Really? But she let us play in the woods. There's no reason to be worried – unless ...\""; next; mes "Rossy suddenly gets a strange look on her face, mumbling something about Julia."; next; mes "[Rossy]"; - mes "\"Could you do me a favor? Please, tell my mother we are alright. There is... uh... there is no reason to worry about us.\""; + mes "\"Could you do me a favor? Please, tell my mother that we're alright. There's ... well ... there's no reason to worry about us.\""; next; menu - "Ok, if you say so.", L_SaySo, - "Sorry, I have no time for this.", L_No; + "Alright, if you say so.", L_SaySo, + "Sorry, but I don't time for this.", L_No; L_SaySo: mes "[Rossy]"; @@ -100,11 +100,11 @@ L_HaveSomeCherries: mes "[Rossy]"; set Rossy_Quest, 4; getexp @Cherry_EXP, 0; - mes "\"I can't believe it, you got them all! Please give them to my mother. Tell her it is a gift from me and Julia and there is no reason to worry about us.\""; + mes "\"I can't believe it, you got them all! Please give them to my mother. Tell her it is a gift from me and Julia and there's no reason to worry about us.\""; next; mes "Rossy mumbles to herself."; mes "[Rossy]"; - mes "\"I hope...\""; + mes "\"I hope ...\""; next; mes "[Rossy]"; mes "\"Oh, after you give the cherries to my mother, please come back here. If you have some free time, of course.\""; @@ -117,7 +117,7 @@ L_Cherry_Done: L_Let: mes "[Rossy]"; - mes "\"Hello "+ strcharinfo(0) +", nice to see you again. Hey, what are you hiding behind your back? Is that a... letter?\""; + mes "\"Hello "+ strcharinfo(0) +", nice to see you again. Hey, what are you hiding behind your back? Is that a ... letter?\""; next; menu "Your mother asked me to hand you this letter. She told me it was from your teacher.", L_Let2, @@ -190,7 +190,7 @@ L_Donet: L_DavidPotion: mes "[Rossy]"; - mes "\"Yay! Phew... That was close, I almost forgot about my exam. Please, tell my mother about it. I am sure she will be proud of me.\""; + mes "\"Yay! Phew! That was close; I almost forgot about my exam. Please, tell my mother about it. I'm sure she'll be proud of me.\""; close; L_RG: @@ -256,7 +256,7 @@ L_Julia: L_End: mes "[Rossy]"; - mes "\"Oh no, Julia... Why would you go to that scary place? Have you seen her yet?\""; + mes "\"Oh no! Julia ... why would you go to that scary place? Have you seen her yet?\""; menu "She'll be back soon, trust me. I saved her.", L_Found, "I didn't see her yet, sorry.", L_No; diff --git a/world/map/npc/048-2/helperAccused.txt b/world/map/npc/048-2/helperAccused.txt index 474c14c0..a0f6c2e6 100644 --- a/world/map/npc/048-2/helperAccused.txt +++ b/world/map/npc/048-2/helperAccused.txt @@ -2,7 +2,7 @@ // author: Jenalya // see bluesageConfig for detailed quest description // Peetu is the person who caused the accident -// involved investigation subquest +// involved investigation sub-quest 048-2,25,135,0|script|Peetu|130 { @@ -19,7 +19,7 @@ next; mes "He startles as he notices you."; mes "[Peetu]"; - mes "\"Oh, hello. What are you doing here? Ahm, visitors usually don't come up here. I mean, I don't mean to be rude, of course. I'm just surprised to see you here.\""; + mes "\"Oh, hello. What are you doing here? Uh ... visitors usually don't come up here. I mean, I don't mean to be rude, of course. I'm just surprised to see you here.\""; menu "I'm just having a look around.",L_Close, "Sorry, I didn't mean to bother you.",L_Close, @@ -27,7 +27,7 @@ L_Next: mes "[Peetu]"; - mes "\"I would! But I'm... under preliminary suspension.\""; + mes "\"I would, but I'm ... under preliminary suspension.\""; mes "He looks close to tears."; next; mes "[Peetu]"; @@ -50,8 +50,8 @@ L_More: L_Less: mes "[Peetu]"; - mes "\"Well... but... I mean... I don't know... "; - mes "I have an idea! Would you... ahm, would you talk to Chief Oskari for me? And ask him what he plans to do about me? I... I just don't feel capable of doing that myself right now. I'll try to pull myself together in the meanwhile.\""; + mes "\"Well ... but ... I mean ... I don't know ... "; + mes "I have an idea! Would you ... uhm ... would you talk to Chief Oskari for me? And ask him what he plans to do about me? I... I just don't feel capable of doing that myself right now. I'll try to pull myself together in the meanwhile.\""; set QL_BSAGE_INVESTIGATE, 1; goto L_Close; @@ -78,8 +78,8 @@ L_Continue: L_TextWall: mes "[Peetu]"; - mes "\"Well, ok, sure. So, as you know we're doing some research on the nature of slimes, their connection to minerals and gemstones, their breeding behaviour, and, well, ahm, doing some magical experiments to analyze their reactions to different kinds of magic."; - mes "These experiments caused some ... mutations, and the Blue and White Slimes developed some behaviour different from the slimes of other colors, making them more dangerous.\""; + mes "\"Well, ok, sure. So, as you know we're doing some research on the nature of slimes, their connection to minerals and gemstones, their breeding behavior, and well ... uh ... doing some magical experiments to analyze their reactions to different kinds of magic."; + mes "These experiments caused some ... mutations, and the Blue and White Slimes developed some behavior different from the slimes of other colors, making them more dangerous.\""; next; mes "\"This is the reason they have to be magically sealed away for the night, since we didn't want them to get out in the wilderness... Oh, I can only imagine what damage they do to the environment!\""; mes "He sighs."; @@ -87,7 +87,7 @@ L_TextWall: mes "\"However, the sealing involves several steps. I usually start to prepare it while the helpers are still working on their research and experiments. That way, when they're done, they can just come and place the slimes under the seal."; mes "I take the ingredients for the spell from the shelves, mix them together and cast the spell shortly before the other helpers finish their daily work.\""; next; - mes "\"You can think of the seal as something like a magical cage. This is a simplified explanation, of course. It's rather advanced magic, a modified version of a shield spell, rather focused on the components that reduce the targets ability to move and... Oh, I seem to be losing you. Nevermind."; + mes "\"You can think of the seal as something like a magical cage. This is a simplified explanation, of course. It's rather advanced magic, a modified version of a shield spell, rather focused on the components that reduce the targets ability to move and... Oh, I seem to be losing you. Never mind then."; mes "Anyway, I create and open the 'cage', then I wait for all the helpers to drop in the slimes and close it when all are in. When it is closed, I additionally cast a guarding spell to prevent unauthorized access.\""; next; mes "\"That night when the slimes escaped, I did all of this as usual. Everything seemed alright after I cast the guarding spell, so I went to bed. But I woke up in the middle of the night because I felt the spells... oh, it's hard to describe... it seems the spell which defines the magical cage started to... inflate itself. That caused the guarding spells to vanish, since they're intended to protect against threats from the outside, not the inside."; diff --git a/world/map/npc/056-2/barrier.txt b/world/map/npc/056-2/barrier.txt index 09aeb1a6..46704b33 100644 --- a/world/map/npc/056-2/barrier.txt +++ b/world/map/npc/056-2/barrier.txt @@ -8,11 +8,11 @@ end; L_Block: - message strcharinfo(0), "I cannot enter... That old man really made sure that I would not be able to bother him again anytime soon."; + message strcharinfo(0), "I can't enter ... That old man really made sure that I wouldn't be able to bother him again anytime soon."; end; L_Weak: - message strcharinfo(0), "I cannot enter because this magic field is too strong. Maybe I should train some more."; + message strcharinfo(0), "I can't enter because this magic field is too strong. Maybe I should train some more ..."; end; } -- cgit v1.2.3-60-g2f50 From d87e452992832dd7d3ee1b94be582c381e0110f9 Mon Sep 17 00:00:00 2001 From: Daniel Foerster Date: Wed, 3 Jun 2015 16:37:17 -0500 Subject: Rossy dialog — fix fix fixes MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- world/map/npc/025-1/rossy.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'world/map/npc') diff --git a/world/map/npc/025-1/rossy.txt b/world/map/npc/025-1/rossy.txt index 52aa51bb..ff02d72c 100644 --- a/world/map/npc/025-1/rossy.txt +++ b/world/map/npc/025-1/rossy.txt @@ -55,7 +55,7 @@ L_Next: L_SheWorried: mes "[Rossy]"; - mes "\"Really? But she let us play in the woods. There's no reason to be worried – unless ...\""; + mes "\"Really? But she let us play in the woods. There's no reason to be worried – unless....\""; next; mes "Rossy suddenly gets a strange look on her face, mumbling something about Julia."; next; @@ -63,7 +63,7 @@ L_SheWorried: mes "\"Could you do me a favor? Please, tell my mother that we're alright. There's ... well ... there's no reason to worry about us.\""; next; menu - "Alright, if you say so.", L_SaySo, + "Very well, if you say so....", L_SaySo, "Sorry, but I don't time for this.", L_No; L_SaySo: @@ -100,14 +100,14 @@ L_HaveSomeCherries: mes "[Rossy]"; set Rossy_Quest, 4; getexp @Cherry_EXP, 0; - mes "\"I can't believe it, you got them all! Please give them to my mother. Tell her it is a gift from me and Julia and there's no reason to worry about us.\""; + mes "\"I can't believe it! You got all the cherries needed! Please give them to my mother. Tell her that it is a gift from me and Julia and that there's no reason to worry about us.\""; next; mes "Rossy mumbles to herself."; mes "[Rossy]"; - mes "\"I hope ...\""; + mes "\"I hope....\""; next; mes "[Rossy]"; - mes "\"Oh, after you give the cherries to my mother, please come back here. If you have some free time, of course.\""; + mes "\"Oh, and after you give the cherries to my mother, please come back here. Err, if you have some free time, of course.\""; close; L_Cherry_Done: @@ -190,7 +190,7 @@ L_Donet: L_DavidPotion: mes "[Rossy]"; - mes "\"Yay! Phew! That was close; I almost forgot about my exam. Please, tell my mother about it. I'm sure she'll be proud of me.\""; + mes "\"YPhew! That was close: I almost forgot about my exam. Please, tell my mother about my success for me. I'm sure she'll be pleased.\""; close; L_RG: @@ -256,7 +256,7 @@ L_Julia: L_End: mes "[Rossy]"; - mes "\"Oh no! Julia ... why would you go to that scary place? Have you seen her yet?\""; + mes "\"Oh no! Julia ... why would you go to that scary place? ... Have you seen her yet?\""; menu "She'll be back soon, trust me. I saved her.", L_Found, "I didn't see her yet, sorry.", L_No; @@ -267,7 +267,7 @@ L_Found: set Rossy_Quest, 18; if (Rossy_Quest == 18) set Rossy_Quest, 19; - mes "\"Oh "+ strcharinfo(0) +", thank you very much! Take this, you deserve it!\""; + mes "\"Oh, "+ strcharinfo(0) +", thank you very much! Take this, you deserve it!\""; next; mes "Rossy hands you a huge bag full of coins."; getexp @Finish_EXP, 0; -- cgit v1.2.3-60-g2f50 From ecd10657f1430b4edababfc1961e5835de8ad97d Mon Sep 17 00:00:00 2001 From: Daniel Foerster Date: Wed, 3 Jun 2015 16:38:37 -0500 Subject: Mirak barrier dialog — fix fix fixes MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- world/map/npc/056-2/barrier.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc') diff --git a/world/map/npc/056-2/barrier.txt b/world/map/npc/056-2/barrier.txt index 46704b33..956dc630 100644 --- a/world/map/npc/056-2/barrier.txt +++ b/world/map/npc/056-2/barrier.txt @@ -8,11 +8,11 @@ end; L_Block: - message strcharinfo(0), "I can't enter ... That old man really made sure that I wouldn't be able to bother him again anytime soon."; + message strcharinfo(0), "I can't enter.... That old man really made sure that I wouldn't be able to bother him again anytime soon."; end; L_Weak: - message strcharinfo(0), "I can't enter because this magic field is too strong. Maybe I should train some more ..."; + message strcharinfo(0), "I can't enter because this magic field is too strong. Maybe I should train some more...."; end; } -- cgit v1.2.3-60-g2f50 From 7171cf17a8ffc7b137d59737efd4d06ac1a99ad1 Mon Sep 17 00:00:00 2001 From: Daniel Foerster Date: Wed, 3 Jun 2015 16:41:32 -0500 Subject: Rossy dialog — more fixing of fix fixes MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- world/map/npc/025-1/rossy.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'world/map/npc') diff --git a/world/map/npc/025-1/rossy.txt b/world/map/npc/025-1/rossy.txt index ff02d72c..139781b7 100644 --- a/world/map/npc/025-1/rossy.txt +++ b/world/map/npc/025-1/rossy.txt @@ -41,7 +41,7 @@ close; next; menu - "Hey, hey ... Why are you crying? Are you hurt?", L_Next, + "Hey there.... Why are you crying? Are you hurt?", L_Next, "Sorry kid, I don't have time to play with children.", L_No; L_Next: @@ -51,7 +51,7 @@ L_Next: mes "But we were lucky, because the snail is really slow and we ran away from it. Julia ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Julia to help me collect more fruits.\""; next; menu - "\"Did you say 'Julia?' I talked to your mother; she's very worried about you!\"", L_SheWorried; + "Did you say \"Julia?\" I talked to your mother; she's very worried about you!", L_SheWorried; L_SheWorried: mes "[Rossy]"; @@ -64,7 +64,7 @@ L_SheWorried: next; menu "Very well, if you say so....", L_SaySo, - "Sorry, but I don't time for this.", L_No; + "Sorry, but I really don't have time for this.", L_No; L_SaySo: mes "[Rossy]"; -- cgit v1.2.3-60-g2f50