From 0a2c474e0aa0816a4085cf1999c1fe26a7764aad Mon Sep 17 00:00:00 2001 From: MadCamel Date: Wed, 27 Nov 2013 17:40:35 -0500 Subject: Monsters in graveyard now reset when there are no players present This helps prevent nerfing and other player-abuses of the map. It's also pretty creepy to walk into an empty graveyard and have a bunch of mobs slowly sneak up on you... --- world/map/npc/027-1/golbenez.txt | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'world/map/npc') diff --git a/world/map/npc/027-1/golbenez.txt b/world/map/npc/027-1/golbenez.txt index d560f953..34885a34 100644 --- a/world/map/npc/027-1/golbenez.txt +++ b/world/map/npc/027-1/golbenez.txt @@ -34,4 +34,20 @@ L_Weak: next; mes "\"Come back when you're a bit more experienced.\""; close; + +// Golbenez resets the graveyard monsters when no players are present +// He's such an evil guy! +OnInit: + initnpctimer; + end; + +OnTimer10000: + if (getareausers("027-1.gat", 21, 30, 112, 105) == 0) + killmonsterall "027-1.gat"; + + setnpctimer 0; + end; } + + + -- cgit v1.2.3-60-g2f50