From 0e1a7f000ccdcf6f84ec66192b025f261772cdb3 Mon Sep 17 00:00:00 2001 From: gumi Date: Sun, 11 Nov 2018 17:18:14 -0500 Subject: give unique ids to magic spell effects --- world/map/npc/magic/level1-transmute-wood.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world/map/npc/magic/level1-transmute-wood.txt') diff --git a/world/map/npc/magic/level1-transmute-wood.txt b/world/map/npc/magic/level1-transmute-wood.txt index a7c86ecc..c2763f1c 100644 --- a/world/map/npc/magic/level1-transmute-wood.txt +++ b/world/map/npc/magic/level1-transmute-wood.txt @@ -8,7 +8,7 @@ addtimer 4000, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 5; - misceffect FX_MAGIC_RED, strcharinfo(0); + misceffect FX_MAGIC_WOOD_CAST, strcharinfo(0); if (@args$ == "boo") goto L_Mouboo; elif (@args$ == "lurk") goto L_Skytlurk; else message strcharinfo(0), "Magic : ##3##BYou do not know how to transmute wood into this kind of animal."; // FIXME: write a better sentence -- cgit v1.2.3-60-g2f50