From 0e1a7f000ccdcf6f84ec66192b025f261772cdb3 Mon Sep 17 00:00:00 2001 From: gumi Date: Sun, 11 Nov 2018 17:18:14 -0500 Subject: give unique ids to magic spell effects --- world/map/npc/magic/level1-make-sulphur.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world/map/npc/magic/level1-make-sulphur.txt') diff --git a/world/map/npc/magic/level1-make-sulphur.txt b/world/map/npc/magic/level1-make-sulphur.txt index 4aab7e3b..89584954 100644 --- a/world/map/npc/magic/level1-make-sulphur.txt +++ b/world/map/npc/magic/level1-make-sulphur.txt @@ -8,7 +8,7 @@ addtimer 4000, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 4; - misceffect FX_MAGIC_RED, strcharinfo(0); + misceffect FX_MAGIC_SULPHUR_CAST, strcharinfo(0); setarray @create_params[0], (@spellpower/100)+1+(rand(max(1,(800-@spellpower)))/180), 50; setarray @create_items$[0], "SulphurPowder", "PileOfAsh"; callfunc "magic_create_item"; -- cgit v1.2.3-60-g2f50