From 0e1a7f000ccdcf6f84ec66192b025f261772cdb3 Mon Sep 17 00:00:00 2001 From: gumi Date: Sun, 11 Nov 2018 17:18:14 -0500 Subject: give unique ids to magic spell effects --- world/map/npc/magic/level1-lesser-heal.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc/magic/level1-lesser-heal.txt') diff --git a/world/map/npc/magic/level1-lesser-heal.txt b/world/map/npc/magic/level1-lesser-heal.txt index 3f312566..b2cd4741 100644 --- a/world/map/npc/magic/level1-lesser-heal.txt +++ b/world/map/npc/magic/level1-lesser-heal.txt @@ -17,13 +17,13 @@ delitem "Lifestone", 1; callfunc "adjust_spellpower"; set Sp, Sp - 6; - misceffect FX_MAGIC_WHITE, strcharinfo(0); + misceffect FX_MAGIC_HEAL_CAST, strcharinfo(0); callfunc "magic_exp"; if (@target_id != BL_ID) goto L_NotMe; goto L_Continue; L_NotMe: - misceffect FX_MAGIC_WHITE, @target_id; + misceffect FX_MAGIC_HEAL_HIT, @target_id; if (get(Hp, @target_id) < 1) end; void call("gain_heal_xp", min(200, (get(MaxHp, @target_id) - get(Hp, @target_id))), 1, 2, 2); goto L_Continue; -- cgit v1.2.3-60-g2f50