From 0e1a7f000ccdcf6f84ec66192b025f261772cdb3 Mon Sep 17 00:00:00 2001 From: gumi Date: Sun, 11 Nov 2018 17:18:14 -0500 Subject: give unique ids to magic spell effects --- world/map/npc/magic/level1-detect-magic.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc/magic/level1-detect-magic.txt') diff --git a/world/map/npc/magic/level1-detect-magic.txt b/world/map/npc/magic/level1-detect-magic.txt index f0c01592..e70c6218 100644 --- a/world/map/npc/magic/level1-detect-magic.txt +++ b/world/map/npc/magic/level1-detect-magic.txt @@ -7,7 +7,7 @@ addtimer 6000, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 3; - misceffect FX_MAGIC_GENERIC, strcharinfo(0); + misceffect FX_MAGIC_DETECT_CAST, strcharinfo(0); set .@range, (@spellpower/50)+1; foreach 1, getmap(), POS_X - .@range, POS_Y - .@range, POS_X + .@range, POS_Y + .@range, strnpcinfo(0) + "::OnNearbyNpc"; @@ -17,7 +17,7 @@ OnNearbyNpc: set .@e$, strnpcinfo(2,@target_id); if(.@e$ == "#_M" || .@e$ == "#MAGIC" || get(.IS_MAGIC, @target_id)) - misceffect FX_MAGIC_DEFAULT, @target_id; + misceffect FX_MAGIC_DETECT_HIT, @target_id; end; OnInit: -- cgit v1.2.3-60-g2f50