From b5c7cd1fd409489279a752b45f40fa3684434ae7 Mon Sep 17 00:00:00 2001 From: mekolat Date: Mon, 4 May 2015 12:26:03 -0400 Subject: convert cindy quest --- world/map/npc/031-1/angelaOutside.txt | 49 ++++++++++++++++++++++------------- world/map/npc/031-1/house.txt | 15 +++-------- 2 files changed, 34 insertions(+), 30 deletions(-) (limited to 'world/map/npc/031-1') diff --git a/world/map/npc/031-1/angelaOutside.txt b/world/map/npc/031-1/angelaOutside.txt index 17bfff00..4b0c5db5 100644 --- a/world/map/npc/031-1/angelaOutside.txt +++ b/world/map/npc/031-1/angelaOutside.txt @@ -4,18 +4,41 @@ // state2 and state3: Cindy is saved Angela invites you to visit them for giving a reward // state greater than 3: Angela invites and asks you to bring present boxes -031-1,79,24,0|script|Angela|195 +031-1,81,24,0|script|Debug#Angela|195 { - set @Q_Nivalis_state_MASK, NIBBLE_5_MASK; - set @Q_Nivalis_state_SHIFT, NIBBLE_5_SHIFT; + mes "Current state: " + QL_CINDY; + mes "---"; + mes "Available states:"; + mes "0 - does not have the quest."; + mes "1 - got the quest."; + mes "2 - rescued cindy."; + mes "3 - got reward from cindy."; + mes "4 - got reward from angela."; + menu + "set state", L_Set, + "close", L_Close; + +L_Set: + input @state; + if(@state < 0 || @state > 4) set @state, 0; + set QL_CINDY, @state; + goto L_Close; - set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT); +L_Close: + close; +OnInit: + if (!debug) disablenpc strnpcinfo(0); + end; +} + +031-1,79,24,0|script|Angela|195 +{ set @minlevel, 70; - if (@rescue_Cindy > 3) goto L_Please_Visit_Again; - if (@rescue_Cindy > 1) goto L_Please_Visit; - if (@rescue_Cindy == 1) goto L_Please_Help; + if (QL_CINDY > 3) goto L_Please_Visit_Again; + if (QL_CINDY > 1) goto L_Please_Visit; + if (QL_CINDY == 1) goto L_Please_Help; mes "[Angela]"; mes "\"Please, I need help! My little daughter!\""; @@ -75,8 +98,7 @@ L_Calm_Down: mes "\"Oh my poor little girl. I'm so worried - what might they do with her? Oh no!\""; next; mes "\"You look like an adventurer! Please, can you go in that cave and rescue my little Cindy? I beg you for help!\""; - set @rescue_Cindy, 1; - callsub S_Update_Mask; + set QL_CINDY, 1; goto L_Close; L_No_Potion: @@ -103,15 +125,6 @@ L_Please_Visit_Again: goto L_Close; L_Close: - set @Q_Nivalis_state_MASK, 0; - set @Q_Nivalis_state_SHIFT, 0; - set @rescue_Cindy, 0; set @minlevel, 0; close; - -S_Update_Mask: - set QUEST_Nivalis_state, - (QUEST_Nivalis_state & ~(@Q_Nivalis_state_MASK)) - | (@rescue_Cindy << @Q_Nivalis_state_SHIFT); - return; } diff --git a/world/map/npc/031-1/house.txt b/world/map/npc/031-1/house.txt index c64009ba..bf678666 100644 --- a/world/map/npc/031-1/house.txt +++ b/world/map/npc/031-1/house.txt @@ -4,19 +4,10 @@ 031-1,95,80,0|script|#Door|45,0,0 { - set @Q_Nivalis_state_MASK, NIBBLE_5_MASK; - set @Q_Nivalis_state_SHIFT, NIBBLE_5_SHIFT; - - set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT); - - if (@rescue_Cindy > 2) + if (QL_CINDY > 2) goto L_Warp; - message strcharinfo(0), "The door is locked."; - - set @Q_Nivalis_state_MASK, 0; - set @Q_Nivalis_state_SHIFT, 0; - set @rescue_Cindy, 0; - close; + message strcharinfo(0), "##3Door : ##BThe door is locked."; + end; L_Warp: warp "031-2", 23, 28; -- cgit v1.2.3-60-g2f50