From a5cc84660484054451ab8c912ec6fc4652eac1a0 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Fri, 14 Oct 2011 15:22:43 +0200 Subject: Some clean-up in gy inn npcs: Setting all locally used temporary player variables to zero before closing. Replacing baselevel with BaseLevel, zeny with Zeny and hp with Hp. --- world/map/npc/027-2/testnpcs.txt | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'world/map/npc/027-2/testnpcs.txt') diff --git a/world/map/npc/027-2/testnpcs.txt b/world/map/npc/027-2/testnpcs.txt index 79c61b4a..48f85a95 100644 --- a/world/map/npc/027-2/testnpcs.txt +++ b/world/map/npc/027-2/testnpcs.txt @@ -30,18 +30,22 @@ L_0: mes "[Darnel]"; mes "\"zzzZZZzzz...\""; - close; + goto L_Close; L_1: mes "[Darnel]"; mes "\"Ish that a Zzombee?...\""; - close; + goto L_Close; L_2: mes "[Darnel]"; mes "\"Auuu... Hiccup... Don't byte mee... \""; - close; + goto L_Close; L_3: mes "[Darnel]"; mes "\"Moar Bearr...Pleash!\""; + goto L_Close; + +L_Close: + set @drunker, 0; close; } -- cgit v1.2.3-70-g09d2